
Addition Strategies Board Game Design
Inquiry Framework
Question Framework
Driving Question
The overarching question that guides the entire project.How can we design a fun and engaging board game that uses addition strategies like counting on, doubles, and adding ten to help players navigate the game and solve addition problems?Essential Questions
Supporting questions that break down major concepts.- How can we use counting on to help us add numbers?
- What are doubles facts and how can they help us add?
- How does adding ten help us add quickly and accurately?
- How can we design a fun and engaging board game?
- How can we use addition strategies to help players navigate the board?
Standards & Learning Goals
Learning Goals
By the end of this project, students will be able to:- Students will be able to explain how to use counting on as an addition strategy.
- Students will be able to solve addition problems using doubles facts.
- Students will be able to solve addition problems by using the adding ten strategy.
- Students will be able to design a board game that incorporates the use of addition strategies.
Common Core Standards
Entry Events
Events that will be used to introduce the project to studentsAddition Strategy Pet Adoption
A class 'adopts' a virtual pet that has unique addition-related needs. To care for the pet, students must solve addition problems using specific strategies, earning resources to design a board game that helps other students learn those strategies to care for the pet.Portfolio Activities
Portfolio Activities
These activities progressively build towards your learning goals, with each submission contributing to the student's final portfolio.Counting On Challenge: Number Line Navigator
Students will practice using the 'counting on' strategy by navigating a number line. They will start at a given number and 'count on' the second number to find the sum, marking their progress on the number line.Steps
Here is some basic scaffolding to help students complete the activity.Final Product
What students will submit as the final product of the activityA completed number line showing the 'counting on' strategy for various addition problems, with corresponding equations recorded.Alignment
How this activity aligns with the learning objectives & standardsAligns with CCSS.MATH.CONTENT.2.NBT.B.5 by utilizing a visual strategy to add within 20 and reinforces the learning goal of explaining and using counting on as an addition strategy.Doubles Dominoes: Fast Facts Fun
Students will use dominoes to practice doubles facts. They will identify dominoes with the same number of dots on each side and write the corresponding doubles equation.Steps
Here is some basic scaffolding to help students complete the activity.Final Product
What students will submit as the final product of the activityA collection of doubles dominoes paired with their corresponding addition equations and visual representations.Alignment
How this activity aligns with the learning objectives & standardsAligns with CCSS.MATH.CONTENT.2.OA.B.2 by practicing doubles facts to build fluency within 20 and supports the learning goal of solving addition problems using doubles facts.Adding Ten Towers: Place Value Power
Students will use base-ten blocks to visualize and practice adding ten to numbers. They will build 'towers' representing numbers and then add a ten-rod to see the resulting sum.Steps
Here is some basic scaffolding to help students complete the activity.Final Product
What students will submit as the final product of the activityA series of base-ten block towers demonstrating the addition of ten to various numbers, with corresponding equations recorded.Alignment
How this activity aligns with the learning objectives & standardsAligns with CCSS.MATH.CONTENT.2.NBT.B.5 by using place value to add ten to numbers and reinforces the learning goal of solving addition problems using the adding ten strategy.Board Game Blueprint: Strategy Central
Students will design a blueprint for their addition strategy board game, including the game board layout, rules for using addition strategies, and any special features.Steps
Here is some basic scaffolding to help students complete the activity.Final Product
What students will submit as the final product of the activityA detailed blueprint of the addition strategy board game, including the game board design, rules, game cards/challenges, and instructions.Alignment
How this activity aligns with the learning objectives & standardsIntegrates all learning goals by requiring students to apply their understanding of addition strategies to design a functional and engaging board game, aligning with CCSS.MATH.CONTENT.2.OA.A.1 by embedding addition problems within the game.Rubric & Reflection
Portfolio Rubric
Grading criteria for assessing the overall project portfolioAddition Strategy Board Game Design Rubric
Mathematical Accuracy
Focuses on the correct application of addition strategies within the game mechanics and challenges.Counting On Implementation
Assesses how effectively the 'counting on' strategy is integrated into the game and whether it is applied correctly.
Exemplary
4 PointsThe game expertly integrates the 'counting on' strategy, with clear and accurate application in various game scenarios. The strategy is consistently used to solve problems and advance gameplay, enhancing understanding.
Proficient
3 PointsThe game effectively uses the 'counting on' strategy, with mostly accurate application. The strategy is generally well-integrated into the game mechanics and contributes to the gameplay.
Developing
2 PointsThe game includes the 'counting on' strategy, but application is inconsistent or contains some errors. The integration of the strategy may be superficial or not fully utilized in gameplay.
Beginning
1 PointsThe game attempts to incorporate the 'counting on' strategy, but the application is flawed or unclear. There is minimal integration of the strategy into the game mechanics.
Doubles Facts Application
Evaluates the accurate use of doubles facts within the game's challenges and activities.
Exemplary
4 PointsThe game cleverly incorporates doubles facts, with precise and strategic use in various game challenges. The application of doubles facts enhances the game's educational value and provides engaging opportunities for practice.
Proficient
3 PointsThe game appropriately includes doubles facts, with generally accurate application. The use of doubles facts supports the game's addition-focused learning objectives.
Developing
2 PointsThe game includes some doubles facts, but application contains errors or is limited in scope. The integration of doubles facts may not fully contribute to the game's learning objectives.
Beginning
1 PointsThe game attempts to use doubles facts, but the application is inaccurate or unclear. There is minimal demonstration of understanding or effective integration of doubles facts.
Adding Ten Strategy
Assesses the correct and effective use of the 'adding ten' strategy within the game.
Exemplary
4 PointsThe game demonstrates an exceptional understanding of the 'adding ten' strategy, integrating it seamlessly into various game mechanics. It provides clear and accurate practice opportunities.
Proficient
3 PointsThe game appropriately uses the 'adding ten' strategy, with mostly accurate application. The strategy is well-integrated into the game mechanics and supports learning objectives.
Developing
2 PointsThe game includes the 'adding ten' strategy, but the application is inconsistent or contains some errors. The integration of the strategy may be superficial or not fully utilized.
Beginning
1 PointsThe game attempts to incorporate the 'adding ten' strategy, but the application is flawed or unclear. There is minimal integration of the strategy into the game mechanics.
Game Design and Engagement
Focuses on the creativity, clarity, and overall engagement of the board game design.Clarity of Rules
Evaluates how clearly and concisely the game rules are explained and presented.
Exemplary
4 PointsThe game rules are exceptionally clear, concise, and easy to understand. Instructions are well-organized and leave no room for ambiguity, allowing players to quickly grasp the game mechanics.
Proficient
3 PointsThe game rules are clear and easy to understand. Instructions are well-organized and provide sufficient detail for players to follow the game mechanics.
Developing
2 PointsThe game rules are understandable but may lack clarity in some areas. Instructions may be somewhat disorganized or incomplete, leading to potential confusion.
Beginning
1 PointsThe game rules are unclear and difficult to understand. Instructions are poorly organized and lack essential information, making it challenging for players to follow the game mechanics.
Engagement and Fun Factor
Assesses how engaging and enjoyable the game is for its intended audience.
Exemplary
4 PointsThe game is highly engaging and enjoyable, captivating players with its creative theme, interactive elements, and strategic challenges. The game mechanics are well-balanced, providing a satisfying and immersive experience.
Proficient
3 PointsThe game is engaging and enjoyable, providing a fun and interactive learning experience. The game mechanics are generally well-balanced and contribute to player satisfaction.
Developing
2 PointsThe game has some engaging elements, but may lack overall excitement or replayability. The game mechanics may be unbalanced or predictable, limiting player interest.
Beginning
1 PointsThe game is not very engaging or enjoyable, lacking interesting themes, interactive elements, or strategic challenges. The game mechanics may be confusing or frustrating, leading to player disinterest.
Creativity and Originality
Evaluates the uniqueness and innovation of the game's theme, mechanics, and overall design.
Exemplary
4 PointsThe game demonstrates exceptional creativity and originality in its theme, mechanics, and overall design. The game presents a fresh and innovative approach to learning addition strategies, setting it apart from conventional methods.
Proficient
3 PointsThe game demonstrates creativity and originality in its theme, mechanics, and overall design. The game offers a unique and engaging approach to learning addition strategies.
Developing
2 PointsThe game shows some creativity, but may rely on familiar themes or mechanics. The design may lack originality or innovation.
Beginning
1 PointsThe game lacks creativity and originality, relying on uninspired themes and mechanics. The design is conventional and offers little to no innovation.
Demonstration of Understanding
Focuses on how well the student demonstrates an understanding of the core addition strategies taught in the unit.Integration of Strategies
Evaluates how seamlessly and effectively the addition strategies are woven into the game's design and mechanics.
Exemplary
4 PointsThe game expertly integrates all three addition strategies seamlessly into its design and mechanics. The strategies are not just present but are essential to the gameplay, creating a cohesive and educational experience.
Proficient
3 PointsThe game effectively integrates all three addition strategies into its design and mechanics. The strategies are used appropriately and contribute to the game's learning objectives.
Developing
2 PointsThe game integrates some addition strategies, but the integration may be uneven or incomplete. Some strategies may be more prominent than others, or not fully utilized in gameplay.
Beginning
1 PointsThe game attempts to integrate addition strategies, but the integration is flawed or superficial. There may be a lack of connection between the strategies and the game mechanics.
Explanation of Strategy Use
Assesses the student's ability to explain how the game facilitates the use and understanding of each addition strategy.
Exemplary
4 PointsThe student provides an exceptional explanation of how the game facilitates the use and understanding of each addition strategy. The explanation is thorough, insightful, and clearly demonstrates a deep understanding of the underlying mathematical concepts.
Proficient
3 PointsThe student provides a clear explanation of how the game facilitates the use and understanding of each addition strategy. The explanation demonstrates a good understanding of the mathematical concepts.
Developing
2 PointsThe student provides some explanation of how the game facilitates the use of addition strategies, but the explanation may be incomplete or lack clarity. The understanding of mathematical concepts may be limited.
Beginning
1 PointsThe student struggles to explain how the game facilitates the use of addition strategies. The explanation is unclear and demonstrates a limited understanding of the mathematical concepts.