
Catch the Easter Bunny: A Cross-Curricular Adventure
Inquiry Framework
Question Framework
Driving Question
The overarching question that guides the entire project.How can we use our understanding of Easter traditions, rhyming words, spelling patterns, measurement, STEAM design principles, and procedural writing to create an engaging and informative Easter Bunny adventure?Essential Questions
Supporting questions that break down major concepts.- Who is the Easter Bunny and what role does he play in Easter traditions?
- How do rhyming words enhance our understanding and enjoyment of a text?
- What different spelling patterns can we use to represent the sounds /eI/ and /o/ in words?
- How do we measure objects and why is it important to know their length?
- What is the process to design and build a trap for the Easter Bunny using STEAM principles?
- How can writing a procedural text help others understand how to use the Easter Bunny trap?
Standards & Learning Goals
Learning Goals
By the end of this project, students will be able to:- Students will demonstrate comprehension by identifying key details in the story 'How to catch the Easter Bunny'.
- Students will recount story events and determine the story's central message or moral.
- Students will identify and generate rhyming words to enhance their phonological awareness.
- Students will spell words using knowledge of different graphemes for the phonemes /eI/ and /o/.
- Students will measure objects accurately using appropriate tools to apply math concepts in real life.
- Students will design an Easter Bunny trap using STEAM design principles, showcasing creativity and problem-solving skills.
- Students will write a procedural text explaining how to use their designed Easter Bunny trap.
Common Core Standards
Entry Events
Events that will be used to introduce the project to studentsEaster Bunny's Mysterious Message
Present the students with a series of mysterious, rhyming clues supposedly left by the Easter Bunny, leading them on a scavenger hunt around the classroom to find an 'Easter treasure.' Each clue requires decoding, phonological skills, and measurement for precise solving, closely aligning with the reading and math objectives.Easter Bunny Trap Design Fair
Initiate a design competition where students create new, innovative traps using classroom materials. They will test and measure the efficiency of each design, document the process, and explain using detailed procedural texts.Portfolio Activities
Portfolio Activities
These activities progressively build towards your learning goals, with each submission contributing to the student's final portfolio.Clue Decoder's Adventure
This engaging activity will have students solve rhyming clues left supposedly by the Easter Bunny. They will embark on a scavenger hunt around the classroom, thereby enhancing their comprehension and storytelling skills from 'How to Catch the Easter Bunny.' By exploring and asking questions based on the clues, students will practice reading comprehension and phonological awareness.Steps
Here is some basic scaffolding to help students complete the activity.Final Product
What students will submit as the final product of the activityStudents will create a 'Clue Map' where each rhyming clue leads to a part of the story, supporting comprehension and sequencing skills.Alignment
How this activity aligns with the learning objectives & standardsAligns with RL.2.1 (Ask and answer questions to demonstrate understanding) and RL.2.4 (Describe rhythm and meaning in rhymes).Rhyme Time Masters
In this phonological awareness activity, students will explore rhyming words in 'How to Catch the Easter Bunny.' Using the text, learners will identify and generate new rhymes that enhance their understanding of the story's rhythm and phonics.Steps
Here is some basic scaffolding to help students complete the activity.Final Product
What students will submit as the final product of the activityStudents will produce a 'Rhyme Book' that includes rhyming words from the story and their derivatives, using visual aids to represent each rhyme.Alignment
How this activity aligns with the learning objectives & standardsSupports RL.2.4 (Describe how rhymes supply rhythm) and RF.2.3 (Know and apply phonics skills).Vowel Explorers
Students will delve into phonics by distinguishing long and short vowel sounds within one-syllable words. This activity focuses on identifying different graphemes for /eI/ and /o/ phonemes, making spelling connections from the story 'How to Catch the Easter Bunny.'Steps
Here is some basic scaffolding to help students complete the activity.Final Product
What students will submit as the final product of the activityA 'Vowel Sound Chart' that categorizes words from the book by their vowel sounds and spellings, demonstrating phonics understanding.Alignment
How this activity aligns with the learning objectives & standardsMatches RF.2.3a (Distinguish long/short vowels) and RF.2.3 (Apply phonics and word analysis).Measuring Madness
Incorporating math proficiency, students will learn how to measure lengths accurately. This activity revolves around measuring classroom objects, which is a key competency when designing the Easter Bunny trap.Steps
Here is some basic scaffolding to help students complete the activity.Final Product
What students will submit as the final product of the activityStudents will compile a 'Measurement Journal' including their measurements and comparisons, applying this skill to the trap design challenge.Alignment
How this activity aligns with the learning objectives & standardsSupports 2.MD.1 (Measure object lengths) and 2.MD.4 (Understand length differences).The Great Bunny Trap Engineering Challenge
Students will employ STEAM principles to design and build a functional Easter Bunny trap. Working collaboratively, they will integrate measurement, creativity, and engineering problem-solving to achieve a practical design.Steps
Here is some basic scaffolding to help students complete the activity.Final Product
What students will submit as the final product of the activityA 'Bunny Trap Prototype' crafted by each group, accompanied by design sketches and notes on effectiveness.Alignment
How this activity aligns with the learning objectives & standardsAligns with 2.MD.1 (Use measurements) and W.2.7 (Participate in shared research and writing).Trap User's Guide Scribes
This writing activity guides students in composing a procedural text on effectively using their Bunny Trap. By detailing steps in the proper sequence, learners will refine their narrative writing abilities and communication skills.Steps
Here is some basic scaffolding to help students complete the activity.Final Product
What students will submit as the final product of the activityA 'Procedure Guide' for safely using the designed Bunny Trap, complete with diagrams and descriptive steps.Alignment
How this activity aligns with the learning objectives & standardsAddresses W.2.3 (Write narratives) and W.2.7 (Shared research projects).Rubric & Reflection
Portfolio Rubric
Grading criteria for assessing the overall project portfolioEaster Adventure Rubric
Reading Comprehension
Assess students' ability to understand and retell the story 'How to Catch the Easter Bunny', answering key questions.Key Details Identification
Evaluate students' skill in identifying who, what, where, when, why, and how in the story.
Exemplary
4 PointsAccurately identifies all key details and answers questions showing full story comprehension.
Proficient
3 PointsIdentifies most key details and answers most questions accurately.
Developing
2 PointsIdentifies some key details but misses significant questions.
Beginning
1 PointsStruggles to identify key details and answer questions, showing limited understanding.
Story Retelling
Gauge students' ability to recount the story and determine its central message.
Exemplary
4 PointsRetells the story clearly and logically, accurately conveying the central message.
Proficient
3 PointsRetells most parts of the story accurately, with a good grasp of the central message.
Developing
2 PointsRetelling is partial, missing key story elements, with an incomplete message understanding.
Beginning
1 PointsStruggles to retell the story and identify its main message correctly.
Phonological and Phonics Skills
Evaluate students' ability to identify rhyming words and use phonics to decode words in context.Rhyming Words Identification
Assess students' skills in identifying and creating rhyming words from the story.
Exemplary
4 PointsIdentifies all rhyming words successfully and creates innovative rhymes.
Proficient
3 PointsIdentifies most rhyming words and creates appropriate rhymes.
Developing
2 PointsIdentifies some rhyming words but struggles with creating new ones.
Beginning
1 PointsStruggles to identify rhyming words and create new rhymes.
Phonic Analysis
Evaluate skills to analyze graphemes for /eI/ and /o/ phonemes and distinguish vowel sounds.
Exemplary
4 PointsAccurately analyzes graphemes and distinguishes all long and short vowel sounds.
Proficient
3 PointsShows proficiency in analyzing graphemes and distinguishing most vowel sounds.
Developing
2 PointsShows partial understanding of graphemes and struggles with some vowel sound distinctions.
Beginning
1 PointsStruggles with grapheme analysis and distinguishing vowel sounds.
Measurement and Design
Assess students' proficiency in measuring objects and applying STEAM principles to design the Easter Bunny trap.Measurement Skills
Evaluate students' ability to accurately measure and compare object lengths.
Exemplary
4 PointsMeasures objects accurately using appropriate tools and correctly compares lengths.
Proficient
3 PointsGenerally measures objects accurately and makes correct comparisons.
Developing
2 PointsMeasures some objects correctly but struggles with accurate comparisons.
Beginning
1 PointsStruggles to measure accurately and compare lengths.
Design Creativity and Functionality
Evaluate the creativity and effectiveness of trap designs using STEAM principles.
Exemplary
4 PointsDesign is highly creative, functional, and innovative, applying STEAM principles excellently.
Proficient
3 PointsDesign is creative and mostly functional, effectively using STEAM principles.
Developing
2 PointsDesign shows some creativity but lacks full functionality and STEAM application.
Beginning
1 PointsDesign is minimally creative with limited functionality and application of STEAM principles.
Writing Skills
Assess students' ability to write clear procedural texts for using the Bunny Trap, showing narrative coherence and detail use.Procedural Text Structure
Evaluate students' understanding of structuring a procedural text effectively.
Exemplary
4 PointsProcedural text is exceptionally structured with clear and logical steps, incorporating transition words effectively.
Proficient
3 PointsText is well-structured with logical steps and uses some transition words appropriately.
Developing
2 PointsShows basic structure with some steps unclear or missing transitions.
Beginning
1 PointsProcedural text lacks clear structure and logical sequence of steps.
Detail and Clarity
Evaluate the detail in explanations and clarity in writing about the trap use.
Exemplary
4 PointsProvides detailed and clear explanations, making the procedural text highly understandable.
Proficient
3 PointsProvides clear explanations with adequate detail for understanding.
Developing
2 PointsExplanations are somewhat unclear with limited detail provided.
Beginning
1 PointsLacks clear explanations and detail, making the text hard to follow.