Conflict Crossroads: Design a Board Game to Explore History
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Conflict Crossroads: Design a Board Game to Explore History

Grade 8Social Studies2 days
In this project, eighth-grade students design a board game to teach about the causes, motivations, and consequences of a historical conflict. Students analyze historical events, create timelines, explore cause-and-effect relationships, and assess the short-term and long-term impacts of the conflict on societies and individuals. The project culminates in a playable board game and design document that effectively conveys the complexities of the chosen historical event. Students reflect on the game design process, its effectiveness, and the impact of different project activities on their understanding.
Historical ConflictBoard Game DesignConflict AnalysisGame MechanicsHistorical ConsequencesSocial StudiesMotivations
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Inquiry Framework

Question Framework

Driving Question

The overarching question that guides the entire project.How can we design a board game that teaches players about the causes, motivations, and consequences of a historical conflict, and how these conflicts shape societies and individuals?

Essential Questions

Supporting questions that break down major concepts.
  • How do conflicts shape societies and individuals?
  • What are the short-term and long-term consequences of conflict?
  • How can games effectively teach about complex historical events?
  • What motivates different groups to engage in conflict?
  • How can we design a game that is both educational and engaging?

Standards & Learning Goals

Learning Goals

By the end of this project, students will be able to:
  • Understand the causes, motivations, and consequences of a historical conflict.
  • Analyze the short-term and long-term impacts of conflict on societies and individuals.
  • Apply game design principles to create an engaging and educational board game.
  • Evaluate the effectiveness of games as a tool for teaching complex historical events.

AERO Social Studies Standards

AERO.SS.1
Primary
AERO Social Studies Standard 1 Time, Continuity, and ChangeReason: Focuses on understanding historical events within a temporal context.

Entry Events

Events that will be used to introduce the project to students

Mystery Artifacts Arrival

A mysterious package arrives containing artifacts (maps, letters, propaganda posters) from a specific historical conflict, but all identifying information is removed. Students must analyze the items to deduce the conflict's who, what, where, when, and why, sparking initial research and game design ideas.
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Portfolio Activities

Portfolio Activities

These activities progressively build towards your learning goals, with each submission contributing to the student's final portfolio.
Activity 1

Conflict Chronologist: Timeline Creation

Students create a timeline of the historical conflict, marking key events and turning points.

Steps

Here is some basic scaffolding to help students complete the activity.
1. Research the historical conflict to identify major events.
2. Organize the events chronologically.
3. Create a visual timeline including dates, locations, and descriptions.

Final Product

What students will submit as the final product of the activityA detailed timeline showing the progression of the conflict, including dates, locations, and brief descriptions of each event.

Alignment

How this activity aligns with the learning objectives & standardsAERO.SS.1 (Time, Continuity, and Change): Focuses on identifying the temporal context of the conflict.
Activity 2

Cause & Effect Explorer: Unpacking Motivations

Students investigate the various factors that led to the conflict, examining political, economic, and social causes.

Steps

Here is some basic scaffolding to help students complete the activity.
1. Identify the main parties involved in the conflict.
2. Research the political, economic, and social factors that motivated each party.
3. Create a cause-and-effect diagram to visualize the factors leading to the conflict.

Final Product

What students will submit as the final product of the activityA cause-and-effect diagram that illustrates the relationships between different factors and the outbreak of the conflict.

Alignment

How this activity aligns with the learning objectives & standardsAERO.SS.1 (Time, Continuity, and Change): Emphasizes the causes and motivations behind the conflict.
Activity 3

Consequence Analyst: Impact Assessment

Students explore the consequences of the conflict, looking at both short-term and long-term impacts on the affected societies and individuals.

Steps

Here is some basic scaffolding to help students complete the activity.
1. Research the short-term and long-term consequences of the conflict.
2. Categorize the consequences into social, economic, and political impacts.
3. Write a report detailing the consequences in each category.

Final Product

What students will submit as the final product of the activityA report outlining the consequences of the conflict, including sections on social, economic, and political impacts.

Alignment

How this activity aligns with the learning objectives & standardsAERO.SS.1 (Time, Continuity, and Change): Focuses on understanding the consequences of the conflict on societies and individuals.
Activity 4

Game Mechanic Architect: Designing the Experience

Students design the core mechanics of their board game, focusing on how the game will teach players about the conflict's causes, motivations, and consequences.

Steps

Here is some basic scaffolding to help students complete the activity.
1. Brainstorm game mechanics that can represent the causes, motivations, and consequences of the conflict.
2. Develop a set of rules that govern how players interact with the game mechanics.
3. Write a game design document that outlines the game's objectives, rules, and mechanics.

Final Product

What students will submit as the final product of the activityA detailed game design document outlining the game's objectives, rules, and mechanics, including how the game will incorporate historical information.

Alignment

How this activity aligns with the learning objectives & standardsAERO.SS.1 (Time, Continuity, and Change): Applies the understanding of the conflict to game design.
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Rubric & Reflection

Portfolio Rubric

Grading criteria for assessing the overall project portfolio

Conflict Crossroads: Board Game Design Portfolio Rubric

Category 1

Timeline Construction

Assesses the accuracy, completeness, and clarity of the conflict timeline.
Criterion 1

Historical Accuracy

Accuracy and completeness of historical information presented in the timeline.

Beginning
1 Points

Timeline contains significant inaccuracies or omissions, demonstrating a lack of understanding of the conflict's key events. Key elements are missing or incorrect.

Developing
2 Points

Timeline contains some inaccuracies or omissions, showing a basic understanding of the conflict's key events. Some elements may be missing or slightly incorrect.

Proficient
3 Points

Timeline is mostly accurate and complete, demonstrating a thorough understanding of the conflict's key events. Minor details may be missing or could be more precise.

Exemplary
4 Points

Timeline is exceptionally accurate, comprehensive, and insightful, demonstrating an advanced understanding of the conflict's key events and their significance. All elements are correct and thoroughly researched.

Criterion 2

Presentation Clarity

Clarity and organization of the timeline's presentation, including dates, locations, and descriptions.

Beginning
1 Points

Timeline is poorly organized and difficult to follow, with unclear labels and confusing layout. Dates, locations, and descriptions are hard to understand.

Developing
2 Points

Timeline is somewhat organized but may lack clarity in certain areas. Some labels may be unclear, and the layout could be improved for better readability. Dates, locations and descriptions are present but not clear.

Proficient
3 Points

Timeline is well-organized and easy to follow, with clear labels and a logical layout. Dates, locations, and descriptions are clear and concise.

Exemplary
4 Points

Timeline is exceptionally well-organized, visually appealing, and highly informative, with clear, concise labels and a logical layout that enhances understanding. Dates, locations, and descriptions are presented clearly.

Category 2

Causal Analysis

Evaluates the depth of research and the clarity of the cause-and-effect diagram in explaining the conflict's origins.
Criterion 1

Research Depth

Depth of research into the political, economic, and social factors that motivated each party involved in the conflict.

Beginning
1 Points

Cause-and-effect diagram lacks depth, showing limited understanding of the motivations behind the conflict. Research is minimal or non-existent.

Developing
2 Points

Cause-and-effect diagram shows some understanding of the motivations, but the research is superficial. Key factors may be missing or poorly explained.

Proficient
3 Points

Cause-and-effect diagram demonstrates a thorough understanding of the motivations, with well-researched political, economic, and social factors. Relationships are mostly well explained.

Exemplary
4 Points

Cause-and-effect diagram is exceptionally insightful, revealing a deep understanding of the complex motivations behind the conflict, supported by extensive research and analysis. Relationships are insightful and complex.

Criterion 2

Relationship Clarity

Effectiveness of the cause-and-effect diagram in illustrating the relationships between different factors and the outbreak of the conflict.

Beginning
1 Points

Diagram is confusing and fails to clearly illustrate the relationships between factors. Connections are unclear or missing.

Developing
2 Points

Diagram is somewhat effective but may lack clarity in certain areas. Some connections may be weak or poorly explained.

Proficient
3 Points

Diagram effectively illustrates the relationships between different factors and the conflict, with clear connections and explanations. Relationships are clearly identified.

Exemplary
4 Points

Diagram is exceptionally clear, insightful, and visually compelling, providing a nuanced understanding of the complex relationships between factors and the outbreak of the conflict. Relationships are insightful and well-explained.

Category 3

Impact Analysis

Assesses the thoroughness, clarity, and organization of the report on the conflict's consequences.
Criterion 1

Consequence Detail

Thoroughness of the report in detailing the short-term and long-term consequences of the conflict across social, economic, and political categories.

Beginning
1 Points

Report is incomplete and lacks detail, failing to adequately address the consequences of the conflict. Categories are missing or poorly developed.

Developing
2 Points

Report provides a basic overview of the consequences but lacks depth and detail in certain areas. Some categories may be underdeveloped.

Proficient
3 Points

Report thoroughly details the short-term and long-term consequences of the conflict across social, economic, and political categories, with clear examples and explanations. Consequences are thoroughly explained.

Exemplary
4 Points

Report is exceptionally comprehensive and insightful, providing a nuanced analysis of the short-term and long-term consequences of the conflict, supported by detailed evidence and examples. Provides multiple examples.

Criterion 2

Report Clarity

Clarity and organization of the report, including the categorization of consequences and the use of evidence to support claims.

Beginning
1 Points

Report is poorly organized and difficult to follow, with unclear categories and a lack of evidence to support claims. No organization or clarity is present.

Developing
2 Points

Report is somewhat organized but may lack clarity in certain areas. The categorization of consequences could be improved, and more evidence is needed.

Proficient
3 Points

Report is well-organized and easy to follow, with clear categories and sufficient evidence to support claims. Consequences are categorized well.

Exemplary
4 Points

Report is exceptionally clear, concise, and well-organized, providing a compelling analysis of the consequences of the conflict, supported by strong evidence and insightful commentary. Clear organization and claims.

Category 4

Game Design

Evaluates the creativity and feasibility of the game mechanics and the quality of the game design document.
Criterion 1

Mechanic Design

Creativity and feasibility of the game mechanics in representing the causes, motivations, and consequences of the conflict.

Beginning
1 Points

Game mechanics are poorly conceived, unrealistic, and fail to effectively represent the conflict. Mechanics do not relate to the conflict.

Developing
2 Points

Game mechanics are somewhat relevant but lack creativity and may not be feasible within the context of a board game. Some relation to the conflict is present.

Proficient
3 Points

Game mechanics are creative, feasible, and effectively represent the causes, motivations, and consequences of the conflict. Relations are present and explained.

Exemplary
4 Points

Game mechanics are exceptionally innovative, highly engaging, and seamlessly integrate historical information to create a compelling and educational gaming experience. Historical Context is embedded

Criterion 2

Document Quality

Clarity and completeness of the game design document, including the game's objectives, rules, and mechanics.

Beginning
1 Points

Game design document is incomplete, poorly written, and lacks essential information about the game's objectives, rules, and mechanics. Missing all objectives or rules.

Developing
2 Points

Game design document is somewhat complete but may lack clarity in certain areas. Some objectives, rules, or mechanics may be poorly explained.

Proficient
3 Points

Game design document is clear, complete, and well-organized, providing a comprehensive overview of the game's objectives, rules, and mechanics. Rules are clear and explained.

Exemplary
4 Points

Game design document is exceptionally detailed, well-written, and professionally presented, providing a clear and compelling vision for the game and its potential impact. Professionally written and easy to use.

Reflection Prompts

End-of-project reflection questions to get students to think about their learning
Question 1

How effectively do you believe your board game teaches players about the complexities of the historical conflict?

Scale
Required
Question 2

What was the most challenging aspect of designing a board game that accurately represents a historical conflict?

Text
Required
Question 3

If you could redesign one aspect of your board game to better reflect the historical events, what would it be and why?

Text
Required
Question 4

To what extent did the 'Mystery Artifacts Arrival' entry event influence your understanding and approach to the historical conflict?

Scale
Required
Question 5

Which of the portfolio activities (Conflict Chronologist, Cause & Effect Explorer, Consequence Analyst, Game Mechanic Architect) was most helpful in preparing you to design the board game, and why?

Multiple choice
Required
Options
Conflict Chronologist
Cause & Effect Explorer
Consequence Analyst
Game Mechanic Architect