
Design Your Own Educational Game
Inquiry Framework
Question Framework
Driving Question
The overarching question that guides the entire project.How can we, as 5th-grade game designers, create a compelling and engaging game story that uses language to excite players, encourages them to make inferences and predictions, and enhances their overall experience?Essential Questions
Supporting questions that break down major concepts.- What are the key elements of a successful game story?
- How can we use language to create excitement and engagement in a game narrative?
- In what ways does the inferencing skill enhance the player's experience in a game?
- What techniques can be used in game design to encourage players to infer and predict outcomes?
- How do game designers use plot, character, and setting to develop a compelling story?
Standards & Learning Goals
Learning Goals
By the end of this project, students will be able to:- Students will be able to design a compelling game story that includes key narrative elements such as character, plot, and setting.
- Students will develop skills to use language creatively to enhance storytelling and engage players.
- Students will apply inferencing skills to create narratives that encourage players to make predictions and draw conclusions.
- Students will learn to incorporate techniques in their game design that evoke emotions and maintain player interest.
TEKS
Common Core Standards
ISTE Standards for Students
Entry Events
Events that will be used to introduce the project to studentsGame Design Challenge Week
Announce a week-long game design challenge where students must develop a game narrative that incorporates inferencing. Each day introduces a new task that pushes them to interpret text and multimedia clues, similar to crafting a storyline from fragmented pieces.Portfolio Activities
Portfolio Activities
These activities progressively build towards your learning goals, with each submission contributing to the student's final portfolio.Inferencing Intro: The Detective's Path
This activity immerses students in the world of inferencing by having them play detective to gather clues from given texts. The goal is to help them familiarize themselves with inferencing as a key to unlocking narratives.Steps
Here is some basic scaffolding to help students complete the activity.Final Product
What students will submit as the final product of the activityA set of inferences derived from reading short texts, demonstrating an understanding of the concept.Alignment
How this activity aligns with the learning objectives & standardsAligns with TEKS 5.6F and CCSS.ELA-LITERACY.RL.5.1 by making inferences and using text evidence to support understanding.Conceptualizing Characters: Heroes & Villains
Students will design compelling characters by exploring their traits, personalities, and roles in a narrative. This sets the stage for in-depth story creation, honing each student's ability to craft multi-dimensional characters.vSteps
Here is some basic scaffolding to help students complete the activity.Final Product
What students will submit as the final product of the activityCharacter profiles, complete with character traits and potential story roles.Alignment
How this activity aligns with the learning objectives & standardsSupports CCSS.ELA-LITERACY.W.5.3 by engaging students in developing real or imagined experience characters.Plot Mapping: Adventure Architect
Through this activity, students will draft outlines for their game stories, focusing on the sequence of events. The goal is to refine their narrative skills by plotting adventures that encourage inferences and predictions.Steps
Here is some basic scaffolding to help students complete the activity.Final Product
What students will submit as the final product of the activityA detailed plot map for the game story, outlining the sequence of events with points for inference.Alignment
How this activity aligns with the learning objectives & standardsAligns with CCSS.ELA-LITERACY.W.5.3 and TEKS 5.6F by structuring narratives that require inferencing at critical plot points.Setting the Scene: World Builders
This activity focuses on creating engaging settings that contribute to the narrative's mood and theme, enriching the player's experience within the game story.Steps
Here is some basic scaffolding to help students complete the activity.Final Product
What students will submit as the final product of the activityDetailed setting descriptions or illustrations that enhance storytelling elements.Alignment
How this activity aligns with the learning objectives & standardsSupports CCSS.ELA-LITERACY.W.5.3 by using descriptive details to develop settings that impact the story.Narrative Synthesis: The Game Master's Script
Students synthesize previous activities to write a polished game narrative, incorporating elements of character, plot, and setting to create a cohesive story.Steps
Here is some basic scaffolding to help students complete the activity.Final Product
What students will submit as the final product of the activityA complete, polished game story narrative that uses inference to engage players.Alignment
How this activity aligns with the learning objectives & standardsAligns with CCSS.ELA-LITERACY.W.5.3 and TEKS 5.6F, encompassing the synthesis of narrative elements and inferencing applications.Rubric & Reflection
Portfolio Rubric
Grading criteria for assessing the overall project portfolioGame Design Narrative Rubric
Narrative Elements and Structure
Evaluates students' ability to incorporate key narrative elements like character, plot, and setting in their game story, ensuring a cohesive structure.Character Development
Assesses the creation of well-rounded characters with distinct traits and potential roles within the story.
Exemplary
4 PointsCharacters are fully developed with unique traits and roles that significantly enhance the narrative's depth and player engagement.
Proficient
3 PointsCharacters are well-defined with clear traits and roles that contribute effectively to the story.
Developing
2 PointsCharacters have basic traits and roles with limited contribution to narrative depth.
Beginning
1 PointsCharacters are minimally developed, lacking distinct traits and contribution to the narrative.
Plot Construction
Assesses the ability to create a well-structured plot that involves introduction, rising action, climax, falling action, and resolution, with opportunities for player inference.
Exemplary
4 PointsPlot is expertly crafted with seamless transitions and numerous opportunities for player inference, maintaining strong engagement throughout.
Proficient
3 PointsPlot is well-structured with clear points for player inference and consistent engagement.
Developing
2 PointsPlot includes basic elements with some opportunity for player inference, but is inconsistently engaging.
Beginning
1 PointsPlot lacks clear structure and opportunities for inference, resulting in limited engagement.
Setting Description
Evaluates how well students use descriptive details to create immersive and mood-enhancing settings.
Exemplary
4 PointsSettings are vividly described, enhancing the mood and theme significantly and engaging the player's senses.
Proficient
3 PointsSettings are well-described with clear contributions to the story's mood and theme.
Developing
2 PointsSettings have basic descriptions with limited impact on mood and theme.
Beginning
1 PointsSettings are poorly described with minimal contribution to the narrative's mood.
Use of Language and Inferencing
Assesses the use of language to create exciting narratives and the incorporation of inferencing opportunities.Language Use
Evaluates the creativity and effectiveness of language to engage players and enhance storytelling.
Exemplary
4 PointsLanguage is used creatively and effectively, engaging the player deeply and enhancing the overall storytelling experience.
Proficient
3 PointsLanguage is used effectively to engage players and complements the storytelling well.
Developing
2 PointsLanguage shows some creativity but inconsistently engages the player.
Beginning
1 PointsLanguage use is minimal and does not significantly engage or enhance the story.
Integration of Inferencing
Assesses how well inferencing opportunities are integrated into the game narrative to encourage player predictions and conclusions.
Exemplary
4 PointsIntegration of inferencing is seamless and invites frequent player engagement through predictions and conclusions.
Proficient
3 PointsInferencing is well-integrated and consistently provides opportunities for player engagement.
Developing
2 PointsInferencing is present but offers limited opportunities for player engagement.
Beginning
1 PointsInferencing opportunities are minimal or lacking, resulting in limited player engagement.