Easter Egg Math: Adding & Subtracting to 15
Created byChristine Danhoff
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Easter Egg Math: Adding & Subtracting to 15

KindergartenMath1 days
This kindergarten-level project uses an Easter theme to teach addition and subtraction up to 15, incorporating hands-on learning through playful activities such as an Easter Egg Hunt Math Adventure and Candyland Quest. Students engage with physical objects like Easter eggs and candies to represent and solve mathematical problems. They develop problem-solving skills, express their reasoning through drawings and verbal explanations, and collaborate in group activities to demonstrate their understanding of basic math concepts in real-world scenarios.
KindergartenAdditionSubtractionEasterHands-on LearningProblem SolvingCollaboration
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Inquiry Framework

Question Framework

Driving Question

The overarching question that guides the entire project.How can we apply basic addition and subtraction skills to solve real-life problems involving Easter eggs and candies?

Essential Questions

Supporting questions that break down major concepts.
  • How can we use addition to help us divide Easter eggs among friends during a playdate?
  • In what ways does subtraction help us when we eat some candies out of our Easter basket?
  • What are some real-life situations where we need to add or subtract numbers up to 15?

Standards & Learning Goals

Learning Goals

By the end of this project, students will be able to:
  • Students will be able to represent addition and subtraction using physical objects like Easter eggs and candies.
  • Students will demonstrate the ability to solve basic addition and subtraction problems within 15 using real-world scenarios.
  • Students will express their mathematical reasoning and approaches through drawings, verbal explanations, and acting out scenarios.

Ohio Kindergarten Math Standards

K.OA.1
Primary
Represent addition and subtraction with objects, fingers, mental images, drawings, sounds, acting out situations, verbal explanations, expressions, or equations.Reason: This standard directly supports the project goal of applying addition and subtraction in real-life contexts using tangible and relatable objects like Easter eggs and candies.
K.OA.2
Primary
Solve addition and subtraction word problems, and add and subtract within 10, e.g., by using objects or drawings to represent the problem.Reason: This standard is critical for practicing addition and subtraction within a real-world context, as students will encounter scenarios involving quantities not exceeding 15.
K.OA.3
Secondary
Decompose numbers less than or equal to 10 into pairs in more than one way.Reason: Understanding how to decompose numbers supports students in finding multiple ways to add or subtract, which is foundational for flexible problem solving.

Entry Events

Events that will be used to introduce the project to students

Easter Egg Hunt Math Adventure

Organize an Easter egg hunt where each egg contains a simple math problem related to addition and subtraction. Students must solve these problems to 'unlock' the full content of the egg, which could be candy or small toys, engaging them in a playful math challenge.

Candy Store Role-Play

Set up a miniature candy store in the classroom where students can 'purchase' candy using pretend money. The prices of the candies are set using basic addition and subtraction problems, creating real-world connections to math. The students' task is to solve equations to buy candies, piquing their interest in 'shopping' and managing their candy budgets.

Candyland Board Game

Create a life-sized Candyland board game in the classroom where students move forward by solving math puzzles. Each spot on the board represents an addition or subtraction challenge, combining the thrill of game play with math skills.
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Portfolio Activities

Portfolio Activities

These activities progressively build towards your learning goals, with each submission contributing to the student's final portfolio.
Activity 1

Sweet Shop Math Challenge

Students will engage in a role-play activity where they purchase candies using simple addition and subtraction. This activity simulates real-world shopping experiences, enhancing their understanding of math in everyday life.

Steps

Here is some basic scaffolding to help students complete the activity.
1. Set up a 'candy store' in the classroom with pretend currency and price tags made from addition and subtraction problems.
2. Explain that students need to solve the math problems to determine the price they need to pay.
3. Allow students to 'purchase' candies by paying with solved math problem cards, facilitating discussions on how they arrived at their solution.

Final Product

What students will submit as the final product of the activityStudents will have a collection of candies they 'bought' by solving addition or subtraction problems to mimic shopping transactions.

Alignment

How this activity aligns with the learning objectives & standardsAligns with K.OA.2 as it involves solving addition and subtraction problems through role-play and encourages verbal reasoning.
Activity 2

Candyland Quest

In this board game-style activity, students advance on a life-sized game board by solving addition and subtraction challenges. It integrates both math skills and teamwork, reinforcing learning in a playful environment.

Steps

Here is some basic scaffolding to help students complete the activity.
1. Create a life-sized Candyland board in the classroom with spaces featuring math challenges.
2. Students take turns rolling a dice and move the corresponding spaces ahead, encountering math challenges on each spot.
3. Together, students work in teams to solve the challenge, using physical objects and drawings to visualize their solutions.

Final Product

What students will submit as the final product of the activityA completed journey across the Candyland board, displaying a collaborative achievement in solving math challenges.

Alignment

How this activity aligns with the learning objectives & standardsAligns with K.OA.3 as students decompose numbers through collaborative play and explore varied mathematical strategies.
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Rubric & Reflection

Portfolio Rubric

Grading criteria for assessing the overall project portfolio

Kindergarten Math Portfolio Assessment Rubric

Category 1

Mathematical Understanding

Assessment of students' ability to represent and solve addition and subtraction problems using tangible objects and scenarios.
Criterion 1

Problem Solving and Application

Evaluates students' ability to solve addition and subtraction problems in real-life scenarios, explaining their reasoning and approach.

Exemplary
4 Points

The student consistently demonstrates sophisticated understanding by solving problems accurately and explaining their reasoning with clarity, using various methods like drawings or objects.

Proficient
3 Points

The student demonstrates thorough understanding, solving most problems accurately and explaining reasoning clearly using some methods.

Developing
2 Points

The student shows emerging understanding, solving some problems accurately but with partial or unclear explanations.

Beginning
1 Points

The student shows initial understanding, struggling to solve problems accurately and provide explanations.

Criterion 2

Use of Mathematical Tools and Strategies

Assessment of students' ability to use physical objects, drawings, and other strategies to represent mathematical problems and solutions.

Exemplary
4 Points

The student effectively uses a variety of tools and strategies, demonstrating creativity and flexibility in problem solving.

Proficient
3 Points

The student uses appropriate tools and strategies consistently to represent problems and solutions.

Developing
2 Points

The student sometimes uses tools and strategies appropriately, but with inconsistent or incomplete representation.

Beginning
1 Points

The student struggles to use tools and strategies effectively, often requiring assistance.

Category 2

Collaboration and Communication

Assessment of students' ability to work together, communicate their mathematical ideas clearly, and engage in shared problem-solving activities.
Criterion 1

Teamwork and Participation

Evaluates students' contributions to group activities, including their willingness to participate and collaborate with peers.

Exemplary
4 Points

The student shows leadership in group activities, consistently contributing thoughtful ideas and assisting peers.

Proficient
3 Points

The student contributes effectively to group work, sharing ideas and collaborating with peers.

Developing
2 Points

The student participates in group activities with some assistance, occasionally sharing ideas.

Beginning
1 Points

The student requires significant support to participate in group activities and rarely shares ideas.

Criterion 2

Communication of Ideas

Assessment of students' ability to articulate their mathematical reasoning and engage in discussions about problem-solving processes.

Exemplary
4 Points

The student articulates mathematical ideas clearly and confidently, engaging in in-depth discussions about problem solutions.

Proficient
3 Points

The student communicates mathematical ideas clearly and participates in discussions about problem-solving.

Developing
2 Points

The student communicates some mathematical ideas but requires assistance to engage in discussions.

Beginning
1 Points

The student struggles to communicate mathematical ideas and requires significant prompting to participate in discussions.

Reflection Prompts

End-of-project reflection questions to get students to think about their learning
Question 1

Reflect on how participating in activities like the 'Sweet Shop Math Challenge' and 'Candyland Quest' helped you understand addition and subtraction better.

Text
Required
Question 2

On a scale of 1 to 5, how confident do you feel now about solving addition and subtraction problems up to 15?

Scale
Required
Question 3

What was your favorite part of the Easter Egg Hunt Math Adventure, and why?

Text
Optional
Question 4

In which situations can you use addition and subtraction in your daily life, apart from those you learned in class?

Multiple choice
Optional
Options
Sharing candies with friends
Counting toys
Helping parents in shopping
Organizing books
Splitting lollipops fairly