Internet History Exhibit Designers
Created byAustin Chandler
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Internet History Exhibit Designers

Grade 6Technology2 days
In this project, sixth-grade students become internet history exhibit designers, exploring the internet's evolution, key innovators, and societal impact. Students research milestones, profile innovators, analyze the internet's influence, and design an interactive exhibit. The project culminates in students presenting their exhibit sections, demonstrating their understanding of the internet's historical context and its effect on society and culture.
Internet HistoryKey InnovatorsSocial ImpactInteractive ExhibitTechnologyInternet MilestonesExhibit Design
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Inquiry Framework

Question Framework

Driving Question

The overarching question that guides the entire project.How has the internet's evolution, driven by key innovators and major milestones, profoundly shaped society and culture, and what future developments might we anticipate?

Essential Questions

Supporting questions that break down major concepts.
  • How has the internet evolved over time?
  • Who were the key innovators and what were their contributions?
  • What are the major milestones in internet history?
  • How has the internet impacted society and culture?
  • What are the potential future developments of the internet?

Standards & Learning Goals

Learning Goals

By the end of this project, students will be able to:
  • Students will be able to research and identify key milestones in the history of the internet.
  • Students will be able to explain the roles of key innovators in the development of the internet.
  • Students will be able to analyze the impact of the internet on society and culture.
  • Students will be able to design and create an interactive exhibit showcasing the history of the internet.
  • Students will be able to present their exhibit and findings to an audience.

Entry Events

Events that will be used to introduce the project to students

The Living Internet Timeline

Students participate in a 'living timeline' activity where they are each assigned a year or event in internet history. They must physically arrange themselves in chronological order and share their assigned information, revealing the internet's evolution in a dynamic and engaging way.
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Portfolio Activities

Portfolio Activities

These activities progressively build towards your learning goals, with each submission contributing to the student's final portfolio.
Activity 1

Internet History Time Traveler

Students will create a detailed timeline of the internet's history, marking significant events, inventions, and developments. This activity introduces them to the research and information gathering needed for the project.

Steps

Here is some basic scaffolding to help students complete the activity.
1. Research the history of the internet using provided resources and online databases.
2. Identify at least 10 key milestones in internet history (e.g., the invention of ARPANET, the creation of the World Wide Web, the launch of Google).
3. Create a timeline, either digitally or on paper, marking these milestones with their dates and brief descriptions.

Final Product

What students will submit as the final product of the activityA comprehensive timeline of internet history, including at least 10 key milestones with brief descriptions and dates.

Alignment

How this activity aligns with the learning objectives & standardsAddresses the learning goal: Students will be able to research and identify key milestones in the history of the internet.
Activity 2

Internet Innovator Spotlight

Students will research and profile key individuals who played significant roles in the development of the internet. This activity focuses on understanding the human element behind technological advancements.

Steps

Here is some basic scaffolding to help students complete the activity.
1. Select three key innovators in internet history (e.g., Vint Cerf, Tim Berners-Lee, Steve Jobs).
2. Research their lives, their contributions to the internet, and the impact of their work.
3. Write a profile for each innovator, including a brief biography, their key contributions, and their impact on the internet.

Final Product

What students will submit as the final product of the activityA set of profiles of key internet innovators, including a brief biography, their contributions, and their impact on the internet.

Alignment

How this activity aligns with the learning objectives & standardsAddresses the learning goal: Students will be able to explain the roles of key innovators in the development of the internet.
Activity 3

The Internet's Social Footprint

Students will explore and document the various ways the internet has influenced society and culture, examining both positive and negative impacts.

Steps

Here is some basic scaffolding to help students complete the activity.
1. Brainstorm different areas of society and culture that have been influenced by the internet (e.g., communication, education, commerce, social interactions).
2. Research the impact of the internet on each of these areas, finding examples and evidence to support your claims.
3. Prepare a presentation or report summarizing your findings, including both positive and negative impacts of the internet.

Final Product

What students will submit as the final product of the activityA presentation or report detailing the impact of the internet on society and culture, covering areas such as communication, education, commerce, and social interactions.

Alignment

How this activity aligns with the learning objectives & standardsAddresses the learning goal: Students will be able to analyze the impact of the internet on society and culture.
Activity 4

Exhibit Blueprint: Design Your Internet Showcase

Students will design a section of the interactive exhibit, focusing on a specific aspect of internet history or a particular innovator. This activity involves planning, designing, and creating a visual or interactive display.

Steps

Here is some basic scaffolding to help students complete the activity.
1. Choose a specific aspect of internet history or a particular innovator to focus on for your exhibit section.
2. Develop a design plan for your exhibit section, including a description of the content, the interactive elements (e.g., touch screens, games, videos), and any visual aids (e.g., posters, models).
3. Create a prototype or mock-up of one element of your exhibit section.

Final Product

What students will submit as the final product of the activityA detailed design plan for their exhibit section, including a description of the content, the interactive elements, and any visual aids.

Alignment

How this activity aligns with the learning objectives & standardsAddresses the learning goal: Students will be able to design and create an interactive exhibit showcasing the history of the internet.
Activity 5

Opening Night: Presenting Your Internet Exhibit

Students will construct and present their exhibit section to the class, explaining the historical context, the key innovations, and the impact on society. This activity culminates in a public presentation of their work.

Steps

Here is some basic scaffolding to help students complete the activity.
1. Construct your exhibit section based on your design plan.
2. Prepare a presentation explaining the historical context, the key innovations, and the impact on society.
3. Present your exhibit section to the class, answering questions and engaging with the audience.

Final Product

What students will submit as the final product of the activityA fully constructed exhibit section and a presentation explaining the content, design, and significance of their section.

Alignment

How this activity aligns with the learning objectives & standardsAddresses the learning goal: Students will be able to present their exhibit and findings to an audience.
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Rubric & Reflection

Portfolio Rubric

Grading criteria for assessing the overall project portfolio

Internet History Exhibit Rubric

Category 1

Timeline Content and Presentation

Assesses the accuracy, completeness, organization, and clarity of the internet history timeline.
Criterion 1

Content Accuracy and Completeness

Accuracy and completeness of information presented on the timeline

Beginning
1 Points

Timeline includes inaccurate information or is missing several key milestones.

Developing
2 Points

Timeline includes mostly accurate information but may be missing a few key milestones or details.

Proficient
3 Points

Timeline is accurate and includes all major milestones with sufficient detail.

Exemplary
4 Points

Timeline is exceptionally detailed, accurate, and includes additional relevant milestones beyond the basic requirements.

Criterion 2

Organization and Clarity

Clarity and organization of the timeline.

Beginning
1 Points

Timeline is difficult to understand due to poor organization or lack of clarity.

Developing
2 Points

Timeline is somewhat organized but could be clearer and easier to follow.

Proficient
3 Points

Timeline is well-organized and easy to follow.

Exemplary
4 Points

Timeline is exceptionally clear, well-organized, and visually appealing, enhancing understanding.

Category 2

Innovator Profiles

Evaluates the depth of research, writing quality, and overall presentation of the innovator profiles.
Criterion 1

Research Depth

Depth of research into the innovators' lives and contributions.

Beginning
1 Points

Profiles lack depth and show minimal research into the innovators' lives and contributions.

Developing
2 Points

Profiles show some research but lack depth in exploring the innovators' lives and contributions.

Proficient
3 Points

Profiles demonstrate a thorough understanding of the innovators' lives and their contributions to the internet.

Exemplary
4 Points

Profiles demonstrate exceptional research and insight into the innovators' lives, contributions, and lasting impact, going beyond basic requirements.

Criterion 2

Writing Quality and Presentation

Quality of writing and presentation of the profiles.

Beginning
1 Points

Profiles are poorly written, difficult to understand, and lack proper grammar and spelling.

Developing
2 Points

Profiles are adequately written but contain grammatical errors or lack clarity.

Proficient
3 Points

Profiles are well-written, clear, and concise, with proper grammar and spelling.

Exemplary
4 Points

Profiles are exceptionally well-written, engaging, and demonstrate a sophisticated understanding of the subject matter.

Category 3

Social Impact Analysis

Assesses the depth of analysis, breadth of coverage, and effective use of evidence in the social footprint report or presentation.
Criterion 1

Depth and Breadth of Analysis

Breadth of areas explored and depth of analysis of the internet's impact.

Beginning
1 Points

Presentation or report covers few areas and lacks depth in analyzing the internet's impact.

Developing
2 Points

Presentation or report covers some areas but the analysis of the internet's impact is superficial.

Proficient
3 Points

Presentation or report covers multiple areas and provides a thorough analysis of the internet's impact on society and culture.

Exemplary
4 Points

Presentation or report provides a comprehensive and insightful analysis of the internet's impact, exploring a wide range of areas with exceptional depth.

Criterion 2

Use of Evidence

Evidence and examples used to support claims.

Beginning
1 Points

Presentation or report lacks evidence or examples to support claims.

Developing
2 Points

Presentation or report includes limited evidence or examples.

Proficient
3 Points

Presentation or report provides sufficient evidence and examples to support claims.

Exemplary
4 Points

Presentation or report uses a wide range of compelling evidence and examples to support claims effectively.

Category 4

Exhibit Design

Evaluates the clarity, feasibility, creativity, and innovation of the exhibit design plan.
Criterion 1

Design Plan Clarity and Feasibility

Clarity and feasibility of the design plan.

Beginning
1 Points

Design plan is unclear, incomplete, or not feasible.

Developing
2 Points

Design plan is somewhat clear but has gaps or feasibility concerns.

Proficient
3 Points

Design plan is clear, complete, and feasible.

Exemplary
4 Points

Design plan is exceptionally clear, innovative, and highly feasible, with detailed specifications.

Criterion 2

Creativity and Innovation

Creativity and innovation in the design of interactive elements and visual aids.

Beginning
1 Points

Design lacks creativity and innovation.

Developing
2 Points

Design shows some creativity but lacks innovation.

Proficient
3 Points

Design includes creative and innovative elements that enhance the exhibit.

Exemplary
4 Points

Design is exceptionally creative, innovative, and engaging, demonstrating a deep understanding of exhibit design principles.

Category 5

Exhibit Presentation

Assesses the quality of the exhibit section, the clarity of the presentation, and the student's understanding of the material.
Criterion 1

Exhibit Quality and Presentation

Quality of the exhibit section and clarity of the presentation.

Beginning
1 Points

Exhibit section is poorly constructed and the presentation is unclear.

Developing
2 Points

Exhibit section is adequately constructed but the presentation lacks clarity.

Proficient
3 Points

Exhibit section is well-constructed and the presentation is clear and engaging.

Exemplary
4 Points

Exhibit section is exceptionally well-constructed, visually appealing, and the presentation is highly engaging and informative.

Criterion 2

Historical Understanding

Understanding of historical context, key innovations, and societal impact demonstrated during the presentation.

Beginning
1 Points

Demonstrates little to no understanding of the historical context, key innovations, or societal impact.

Developing
2 Points

Demonstrates a basic understanding of the historical context, key innovations, and societal impact.

Proficient
3 Points

Demonstrates a thorough understanding of the historical context, key innovations, and societal impact.

Exemplary
4 Points

Demonstrates an exceptional and nuanced understanding of the historical context, key innovations, and societal impact, going beyond basic requirements.

Reflection Prompts

End-of-project reflection questions to get students to think about their learning
Question 1

What was the most surprising thing you learned about the history of the internet while working on this project?

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Question 2

What challenges did you encounter while designing and creating your exhibit section, and how did you overcome them?

Text
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Question 3

To what extent do you agree with the following statement: "The internet has had a positive impact on society."

Scale
Required
Question 4

If you could add one more element to your exhibit to better illustrate the history of the internet, what would it be and why?

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Question 5

Which of the following skills do you think you developed the most during this project?

Multiple choice
Required
Options
Research skills
Design skills
Presentation skills
Teamwork skills
Problem-solving skills