
Law of Sines: Create a Board Game
Inquiry Framework
Question Framework
Driving Question
The overarching question that guides the entire project.How can we design a game that uses the Law of Sines to navigate real-world challenges and demonstrate its relationship to triangle properties?Essential Questions
Supporting questions that break down major concepts.- How can the Law of Sines be used to solve real-world problems involving triangles?
- What are the different cases when the Law of Sines can be applied (e.g., ASA, SSA, AAS)?
- How does the Law of Sines relate to the properties of triangles (e.g., angles, side lengths)?
Standards & Learning Goals
Learning Goals
By the end of this project, students will be able to:- Apply the Law of Sines to solve real-world problems.
- Understand the relationship between the Law of Sines and triangle properties.
- Identify and apply different cases of the Law of Sines (ASA, SSA, AAS).
- Design a board game that incorporates the Law of Sines.
Entry Events
Events that will be used to introduce the project to studentsMissing Persons Mystery
**Missing Persons Mystery:** Present students with a fictional missing person case where the last known location can only be determined using the Law of Sines. Students must use the Law of Sines to calculate distances and potential search areas, sparking their interest in how the Law of Sines can be applied to real-world scenarios. This creates immediate relevance and a sense of purpose for their board game creation.Portfolio Activities
Portfolio Activities
These activities progressively build towards your learning goals, with each submission contributing to the student's final portfolio.Law of Sines in the Real World
Students will begin by researching real-world applications of the Law of Sines, such as surveying, navigation, or astronomy. They will then select one application to focus on for their board game.Steps
Here is some basic scaffolding to help students complete the activity.Final Product
What students will submit as the final product of the activityA brief report outlining the chosen real-world application of the Law of Sines and how it will be incorporated into the game.Alignment
How this activity aligns with the learning objectives & standardsLearning Goal: Apply the Law of Sines to solve real-world problems.Decoding the Law of Sines Formula
Students will explore the mathematical foundation of the Law of Sines and its connection to triangle properties (angles and side lengths). This activity reinforces their understanding of the formula and its applicability.Steps
Here is some basic scaffolding to help students complete the activity.Final Product
What students will submit as the final product of the activityA detailed explanation of the Law of Sines formula, including a diagram illustrating its relationship to triangle properties.Alignment
How this activity aligns with the learning objectives & standardsLearning Goal: Understand the relationship between the Law of Sines and triangle properties.Mastering the Cases: ASA, SSA, AAS
Students will practice applying the Law of Sines in different scenarios (ASA, SSA, AAS) through a series of problem-solving exercises. This ensures they can accurately use the law in various contexts within their game.Steps
Here is some basic scaffolding to help students complete the activity.Final Product
What students will submit as the final product of the activityA problem set with solutions demonstrating the application of the Law of Sines in ASA, SSA, and AAS cases.Alignment
How this activity aligns with the learning objectives & standardsLearning Goal: Identify and apply different cases of the Law of Sines (ASA, SSA, AAS).Game Design Challenge: Law of Sines Adventure
Students will design their board game, incorporating the Law of Sines to solve challenges and navigate the game. They will create game rules, a game board, and playing pieces.Steps
Here is some basic scaffolding to help students complete the activity.Final Product
What students will submit as the final product of the activityA fully designed board game, including game rules, a game board, playing pieces, and instructions on how to play. The game should clearly demonstrate the application of the Law of Sines.Alignment
How this activity aligns with the learning objectives & standardsLearning Goals: Design a board game that incorporates the Law of Sines; Apply the Law of Sines to solve real-world problems; Understand the relationship between the Law of Sines and triangle properties; Identify and apply different cases of the Law of Sines (ASA, SSA, AAS).Rubric & Reflection
Portfolio Rubric
Grading criteria for assessing the overall project portfolioLaw of Sines Portfolio Rubric
Real-World Application
Assesses the student's ability to research and apply the Law of Sines in real-world contexts.Real-World Application
Depth of research into real-world applications and clarity of connection to the game concept.
Exemplary
4 PointsDemonstrates exceptional research into real-world applications of the Law of Sines, providing innovative and insightful connections to the game concept.
Proficient
3 PointsDemonstrates thorough research into real-world applications of the Law of Sines, providing clear connections to the game concept.
Developing
2 PointsShows emerging research into real-world applications of the Law of Sines, with some connections to the game concept.
Beginning
1 PointsShows minimal research into real-world applications of the Law of Sines, with weak or unclear connections to the game concept.
Report Clarity
Clarity and coherence of the report, including effective use of diagrams and examples.
Exemplary
4 PointsThe report is exceptionally clear, concise, and well-organized, with highly effective use of diagrams and examples to illustrate the real-world application.
Proficient
3 PointsThe report is clear, concise, and well-organized, with effective use of diagrams and examples to illustrate the real-world application.
Developing
2 PointsThe report is generally understandable but may lack clarity or organization in some areas. Diagrams and examples may be present but not fully effective.
Beginning
1 PointsThe report is difficult to understand due to lack of clarity, organization, or relevant diagrams and examples.
Formula Comprehension
Evaluates the student's comprehension of the Law of Sines formula and its connection to triangle properties.Formula Explanation
Accuracy and depth of explanation of the Law of Sines formula, including connection to triangle properties.
Exemplary
4 PointsProvides an exceptionally clear and insightful explanation of the Law of Sines formula, demonstrating a deep understanding of its connection to triangle properties with novel insights.
Proficient
3 PointsProvides a clear and thorough explanation of the Law of Sines formula, demonstrating a solid understanding of its connection to triangle properties.
Developing
2 PointsProvides a basic explanation of the Law of Sines formula, but the connection to triangle properties may be superficial or incomplete.
Beginning
1 PointsProvides a limited or inaccurate explanation of the Law of Sines formula, with a weak or missing connection to triangle properties.
Diagram Effectiveness
Effectiveness and clarity of the diagram illustrating the relationship between the Law of Sines and triangle properties.
Exemplary
4 PointsThe diagram is exceptionally clear, accurate, and insightful, providing a novel visual representation of the relationship between the Law of Sines and triangle properties.
Proficient
3 PointsThe diagram is clear, accurate, and effectively illustrates the relationship between the Law of Sines and triangle properties.
Developing
2 PointsThe diagram is understandable but may lack clarity, accuracy, or completeness in illustrating the relationship between the Law of Sines and triangle properties.
Beginning
1 PointsThe diagram is unclear, inaccurate, or missing, failing to effectively illustrate the relationship between the Law of Sines and triangle properties.
Case Mastery
Assesses the student's proficiency in applying the Law of Sines in various triangle scenarios.Problem-Solving Accuracy
Accuracy in applying the Law of Sines to solve problems in ASA, SSA, and AAS cases.
Exemplary
4 PointsConsistently and accurately applies the Law of Sines to solve problems in all cases (ASA, SSA, AAS), demonstrating a sophisticated understanding of each case and potential ambiguities.
Proficient
3 PointsAccurately applies the Law of Sines to solve problems in most cases (ASA, SSA, AAS), demonstrating a good understanding of each case.
Developing
2 PointsApplies the Law of Sines with some errors or inconsistencies in different cases (ASA, SSA, AAS), indicating a developing understanding.
Beginning
1 PointsStruggles to apply the Law of Sines in different cases (ASA, SSA, AAS), demonstrating a limited understanding.
Problem Set Quality
Completeness and correctness of the problem set, including clear diagrams and solutions.
Exemplary
4 PointsThe problem set is complete, well-organized, and contains only correct solutions with clear and accurate diagrams, demonstrating mastery of the concepts.
Proficient
3 PointsThe problem set is complete and contains mostly correct solutions with clear diagrams.
Developing
2 PointsThe problem set is mostly complete but may contain some errors or missing solutions, and diagrams may lack clarity.
Beginning
1 PointsThe problem set is incomplete, contains significant errors, or lacks clear diagrams and solutions.
Game Design
Evaluates the overall design and effectiveness of the Law of Sines board game.Game Concept Creativity
Creativity and originality of the game concept and mechanics in incorporating the Law of Sines.
Exemplary
4 PointsThe game concept is exceptionally creative and original, demonstrating an innovative approach to incorporating the Law of Sines into the game mechanics.
Proficient
3 PointsThe game concept is creative and effectively incorporates the Law of Sines into the game mechanics.
Developing
2 PointsThe game concept shows some creativity in incorporating the Law of Sines, but the mechanics may be somewhat generic or underdeveloped.
Beginning
1 PointsThe game concept lacks creativity and struggles to effectively incorporate the Law of Sines into the game mechanics.
Rules and Instructions
Clarity and completeness of the game rules and instructions.
Exemplary
4 PointsThe game rules and instructions are exceptionally clear, concise, and comprehensive, making the game easy to understand and play.
Proficient
3 PointsThe game rules and instructions are clear, concise, and easy to follow.
Developing
2 PointsThe game rules and instructions are generally understandable but may lack clarity or completeness in some areas.
Beginning
1 PointsThe game rules and instructions are difficult to understand due to lack of clarity, completeness, or organization.
Law of Sines Demonstration
Effectiveness of the game in demonstrating the Law of Sines and its applications.
Exemplary
4 PointsThe game effectively and engagingly demonstrates the Law of Sines and its applications, providing a deep and memorable learning experience.
Proficient
3 PointsThe game effectively demonstrates the Law of Sines and its applications.
Developing
2 PointsThe game demonstrates the Law of Sines and its applications to some extent, but the connection may not be fully clear or engaging.
Beginning
1 PointsThe game struggles to effectively demonstrate the Law of Sines and its applications.