
Math-tastic Neighborhood Game: Learning Geography Through Math
Inquiry Framework
Question Framework
Driving Question
The overarching question that guides the entire project.How can we design a math game that uses shapes and numbers from our neighborhood landmarks to teach others about our community's important places in a fun way?Essential Questions
Supporting questions that break down major concepts.- How can math make learning about our neighborhood fun?
- What shapes and numbers can we find in our local landmarks?
- How can we use a game to teach others about our neighborhood's important places?
Standards & Learning Goals
Learning Goals
By the end of this project, students will be able to:- Identify and describe basic shapes (e.g., circles, squares, triangles) found in neighborhood landmarks.
- Count and compare the number of objects or features in different landmarks.
- Use positional words (e.g., above, below, next to) to describe the location of landmarks on a map.
- Create a game that incorporates math concepts to teach others about neighborhood landmarks.
- Explain why the selected landmarks are important to the community.
- Collaborate with classmates to design and build the math game.
- Present the math game to other students, teachers, or community members.
- Reflect on the math concepts learned and the importance of local landmarks in the community
Entry Events
Events that will be used to introduce the project to studentsMathville Game Show Challenge
Transform the classroom into a 'Mathville' game show studio. Divide the class into teams, and have them compete in math-related challenges based on real neighborhood landmarks. The winning team gets to 'design' the first level of their Math-tastic Neighborhood Game, fostering excitement and a competitive spirit.Neighborhood Shape Safari
Organize a 'Neighborhood Shape Safari' where students, equipped with cameras or tablets, explore the school surroundings to photograph and identify different shapes in buildings, signs, and other landmarks. Back in the classroom, they create a collaborative slideshow of their findings, setting the stage for incorporating these shapes into their game design.A Conversation with a Community Leader
Invite a local community leader (e.g., a city planner, librarian, or shop owner) to the classroom to share stories and interesting facts about neighborhood landmarks. Before the visit, students prepare math-related questions to ask the guest, connecting their learning to real-world experiences and sparking ideas for their game.The Mystery of the Missing Landmarks
A mysterious package arrives at the classroom, containing a blank map of the neighborhood and a cryptic letter from a 'secret admirer' who loves the neighborhood but needs help remembering key landmarks. Students must use math clues hidden around the classroom to locate and mark these landmarks on the map, kicking off their game design project.Portfolio Activities
Portfolio Activities
These activities progressively build towards your learning goals, with each submission contributing to the student's final portfolio.Classroom Shape Search
Students embark on a 'Shape Search' around the classroom, identifying and recording different shapes they find in everyday objects.Steps
Here is some basic scaffolding to help students complete the activity.Final Product
What students will submit as the final product of the activityA 'Shape Log' booklet filled with drawings and names of shapes found during the search, with a brief description of where each shape was located.Alignment
How this activity aligns with the learning objectives & standardsIdentifies shapes in landmarks, aligning with the learning goal: 'Identify and describe basic shapes (e.g., circles, squares, triangles) found in neighborhood landmarks.'Landmark Number Detectives
Students become 'Number Detectives' and count specific items within a picture of a local landmark.Steps
Here is some basic scaffolding to help students complete the activity.Final Product
What students will submit as the final product of the activityA 'Number Report' detailing the number of specific objects counted (e.g., windows, doors, trees) in the landmark picture, along with a comparison statement (e.g., 'There are more windows than doors').Alignment
How this activity aligns with the learning objectives & standardsUses counting skills, aligning with the learning goal: 'Count and compare the number of objects or features in different landmarks.'Classroom Map Adventure
Students participate in a 'Map Adventure' where they use positional words to describe the location of classroom objects in relation to each other.Steps
Here is some basic scaffolding to help students complete the activity.Final Product
What students will submit as the final product of the activityA 'Positional Word Map' of the classroom, with drawings of key objects labeled with positional words (e.g., 'The desk is next to the window,' 'The bookshelf is above the rug').Alignment
How this activity aligns with the learning objectives & standardsApplies positional words, aligning with the learning goal: 'Use positional words (e.g., above, below, next to) to describe the location of landmarks on a map.'Landmark Matching Game Design
Students design a simple 'Landmark Matching Game' using shapes, numbers, and positional words related to local landmarks.Steps
Here is some basic scaffolding to help students complete the activity.Final Product
What students will submit as the final product of the activityA 'Landmark Matching Game' with cards featuring drawings of landmarks, shapes, numbers, and positional word descriptions, along with a written explanation of why each landmark is important to the community.Alignment
How this activity aligns with the learning objectives & standardsCombines math concepts and landmark importance, aligning with the learning goals: 'Create a game that incorporates math concepts to teach others about neighborhood landmarks,' 'Explain why the selected landmarks are important to the community.'Rubric & Reflection
Portfolio Rubric
Grading criteria for assessing the overall project portfolioMath-tastic Neighborhood Game Portfolio Rubric
Shape Identification and Documentation
Assessment of student's ability to identify and document shapes found in the classroom.Shape Identification and Description
Accuracy in identifying and describing basic shapes within the classroom environment.
Exemplary
4 PointsConsistently and accurately identifies and describes a wide variety of shapes, providing detailed examples and going beyond basic shapes.
Proficient
3 PointsAccurately identifies and describes most basic shapes, providing clear examples.
Developing
2 PointsIdentifies and describes some basic shapes, but with occasional inaccuracies or omissions.
Beginning
1 PointsStruggles to identify and describe basic shapes, demonstrating limited understanding.
Shape Log Completeness and Detail
Completeness and detail of the 'Shape Log' booklet, including drawings and descriptions.
Exemplary
4 Points'Shape Log' is exceptionally detailed and well-organized, including creative drawings, precise descriptions, and insightful observations.
Proficient
3 Points'Shape Log' is complete and well-organized, with clear drawings and descriptions of shapes and their locations.
Developing
2 Points'Shape Log' is partially complete, with some drawings and descriptions, but may lack detail or organization.
Beginning
1 Points'Shape Log' is incomplete, with minimal drawings and descriptions, and lacks organization.
Counting and Comparison Skills
Assessment of student's ability to count objects in a landmark picture and compare quantities.Counting Accuracy
Accuracy in counting and recording the number of specific objects in the landmark picture.
Exemplary
4 PointsConsistently and accurately counts and records objects, demonstrating exceptional attention to detail and using efficient counting strategies.
Proficient
3 PointsAccurately counts and records the number of most objects, with only minor errors.
Developing
2 PointsCounts and records the number of some objects, but with noticeable errors or omissions.
Beginning
1 PointsStruggles to count and record the number of objects, demonstrating limited understanding of quantity.
Comparison Statement Clarity and Accuracy
Clarity and accuracy of the comparison statement, demonstrating understanding of quantity relationships.
Exemplary
4 PointsWrites a clear, insightful, and accurate comparison statement that demonstrates a deep understanding of quantity relationships and provides additional relevant observations.
Proficient
3 PointsWrites a clear and accurate comparison statement that demonstrates a good understanding of quantity relationships.
Developing
2 PointsWrites a comparison statement that is partially clear or accurate, demonstrating some understanding of quantity relationships.
Beginning
1 PointsStruggles to write a clear or accurate comparison statement, demonstrating limited understanding of quantity relationships.
Positional Word Application
Assessment of student's ability to use positional words to describe the location of objects on a map.Positional Word Accuracy
Correctness and precision in using positional words to describe the location of objects on the map.
Exemplary
4 PointsConsistently uses positional words correctly and precisely, creating a highly detailed and accurate map with clear spatial relationships.
Proficient
3 PointsUses positional words correctly to describe the location of most objects on the map, with minor inaccuracies.
Developing
2 PointsUses positional words with some inaccuracies or inconsistencies, making it difficult to understand the location of some objects.
Beginning
1 PointsStruggles to use positional words correctly, demonstrating limited understanding of spatial relationships.
Map Clarity and Organization
Clarity and organization of the 'Positional Word Map,' making it easy to understand the relative locations of objects.
Exemplary
4 Points'Positional Word Map' is exceptionally clear, well-organized, and visually appealing, making it easy to understand the relative locations of all objects.
Proficient
3 Points'Positional Word Map' is clear and well-organized, making it easy to understand the relative locations of most objects.
Developing
2 Points'Positional Word Map' is somewhat disorganized or unclear, making it difficult to understand the relative locations of some objects.
Beginning
1 Points'Positional Word Map' is disorganized and unclear, making it difficult to understand the relative locations of any objects.
Game Design and Explanation
Assessment of student's ability to design a math game related to local landmarks and explain their importance.Math Concept Integration
Incorporation of shapes, numbers, and positional words related to the landmark in the matching game.
Exemplary
4 PointsSkillfully and creatively incorporates shapes, numbers, and positional words in a way that is both mathematically accurate and engaging.
Proficient
3 PointsIncorporates shapes, numbers, and positional words accurately and appropriately in the matching game.
Developing
2 PointsIncorporates some shapes, numbers, or positional words, but with inaccuracies or omissions.
Beginning
1 PointsStruggles to incorporate shapes, numbers, or positional words into the matching game.
Landmark Importance Explanation
Clarity and insightfulness of the explanation of why the selected landmark is important to the community.
Exemplary
4 PointsProvides a highly insightful and articulate explanation of the landmark's importance, demonstrating a deep understanding of its role in the community and offering unique perspectives.
Proficient
3 PointsProvides a clear and thoughtful explanation of the landmark's importance to the community.
Developing
2 PointsProvides a basic explanation of the landmark's importance, but lacks detail or insight.
Beginning
1 PointsStruggles to explain why the landmark is important to the community.
Game Effectiveness and Playability
Effectiveness and playability of the 'Landmark Matching Game.'
Exemplary
4 PointsThe Landmark Matching Game is highly engaging, challenging, and effectively reinforces learning about the landmark and math concepts.
Proficient
3 PointsThe Landmark Matching Game is playable and reinforces learning about the landmark and math concepts.
Developing
2 PointsThe Landmark Matching Game has some playability issues or does not fully reinforce learning.
Beginning
1 PointsThe Landmark Matching Game is difficult to play and does not effectively reinforce learning.