Playground Engineers: Mythbusting Gravity and Tracking the Sun
Inquiry Framework
Question Framework
Driving Question
The overarching question that guides the entire project.How can we, as lead engineers and MythBusters, design an “Out-of-This-World” playground that harnesses Earth’s gravity and the Sun’s predictable patterns to create the ultimate play experience?Essential Questions
Supporting questions that break down major concepts.- How can we design an 'Out-of-This-World' playground that uses the laws of Earth and Space to create the ultimate play experience? (Driving Question)
- How does Earth’s gravitational pull determine the way we design and play on equipment like swings and slides?
- How can we use the Sun’s predictable patterns to create a functional sundial for our playground?
- Why does the Sun provide more light and heat for our playground than any other star in the sky?
- How can we use 'MythBusting' research to prove that gravity always pulls objects toward the center of the Earth?
- How do the changing lengths and directions of shadows throughout the day affect where we should place different playground structures?
Standards & Learning Goals
Learning Goals
By the end of this project, students will be able to:- Investigate and document the effects of gravity on playground equipment, providing evidence that Earth's gravitational force pulls objects toward its center.
- Design and construct a functional sundial for the playground by tracking and predicting changes in shadow length and direction throughout the day.
- Develop a scientific argument explaining why the Sun appears larger and brighter than other stars and how its distance affects the playground's environment.
- Apply engineering design principles to create a playground model that strategically places structures based on solar patterns and gravitational forces.
- Conduct field research and 'MythBusting' experiments to collect data and communicate findings about how physical forces and celestial patterns impact design.
NGSS
Entry Events
Events that will be used to introduce the project to studentsThe Forensic Playground Audit
Students view a video of 'Playground Fails' where equipment seems to defy physics or works poorly, then act as 'Safety Engineers' to audit their own playground. They must use levels and weighted strings (plumb bobs) to prove how every piece of equipment—from the slide’s incline to the swing’s chain—relies on the constant downward pull of gravity to keep children safe.The VIP Star Gala
Students enter a darkened room where a tiny LED candle right in front of them appears brighter than a high-powered floodlight across the hallway. This 'Light Illusion' challenge prompts students to investigate why our Sun dominates the playground while other stars are tiny pinpricks, leading to a design requirement for a 'Stellar Distance Station' in their playground models.The Sundial Secret Service
The class is challenged to help a fictional 'Global Park Designer' who lost their watch and needs a playground that tells time. Students are sent to the blacktop with giant pieces of chalk to 'capture' the shadow of a single playground pole every 30 minutes, creating a massive, collaborative human-scale data map that reveals the predictable movement of the Earth.The Gravity Glitch Investigation
Students receive a 'Top Secret' briefing from the 'Department of Playground Physics' claiming that gravity has been acting 'suspiciously' on the school's swings. Carrying clipboards and cameras, students head to the playground as 'MythBusters' to document evidence (through photos and 'drop tests') that gravity's pull is always directed 'down' toward the Earth's center, regardless of the swing's arc.Architects of the Sun
Students are commissioned by the 'Solar City Council' to design a playground that provides maximum shade during the hottest part of the day without using any electricity. They must use 'shadow-tracking sticks' on the playground to predict where the sun will be at noon and 2 PM, using that data to determine the geometric orientation of their future playground structures.Portfolio Activities
Portfolio Activities
These activities progressively build towards your learning goals, with each submission contributing to the student's final portfolio.Gravity MythBusters: The Field Audit
In this introductory 'MythBusters' phase, students act as field researchers to investigate the school's existing playground. They will use tools like plumb bobs (a string with a weight) and 'Gravity Drop Kits' to prove that gravity always acts in a downward direction toward Earth's center, even on moving equipment like swings and slides.Steps
Here is some basic scaffolding to help students complete the activity.Final Product
What students will submit as the final product of the activityA 'Gravity Evidence Log' featuring annotated photos or sketches that use arrows to show the direction of gravitational pull on at least three different pieces of equipment.Alignment
How this activity aligns with the learning objectives & standardsThis activity aligns with 5-PS2-1 by requiring students to gather empirical evidence that Earth's gravitational force pulls objects 'down' toward the center of the Earth, regardless of the object's position or motion (e.g., a swing at the top of its arc).The VIP Star: Brightness vs. Distance Challenge
Students will investigate why the Sun is the 'star of the show' on their playground while other stars are invisible during the day. Through a 'Distance vs. Brightness' simulation, they will realize that the Sun's importance to their playground design is due to its relative distance, not just its size.Steps
Here is some basic scaffolding to help students complete the activity.Final Product
What students will submit as the final product of the activityA 'Star Power Argument' claim-evidence-reasoning (CER) poster that explains why the Sun must be the primary consideration for their playground's light and heat.Alignment
How this activity aligns with the learning objectives & standardsThis activity aligns with 5-ESS1-1 by having students support an argument that the Sun’s apparent brightness is a result of its proximity to Earth compared to other stars.Shadow Chasers: The Sun-Clock Chronicles
Before building their models, students must understand the 'dance' of the Sun. They will create a 'Shadow Tracking Station' on the blacktop to collect data on how the Earth's rotation changes the shadows cast by a fixed object, which will later determine where they place shade structures in their playground.Steps
Here is some basic scaffolding to help students complete the activity.Final Product
What students will submit as the final product of the activityA 'Daily Shadow Pattern Graph' showing the length of a shadow at three different times of day (Morning, Noon, Afternoon) and a compass-style map showing the change in direction.Alignment
How this activity aligns with the learning objectives & standardsThis activity aligns with 5-ESS1-2 by requiring students to represent data in graphical displays to reveal patterns of daily changes in the length and direction of shadows.Architects of the Sun: The Master Blueprint
Using the 'Shadow Pattern Graph' from the previous activity, students will now act as 'Solar Engineers' to draft the layout of their playground. They must strategically place equipment like slides, swings, and benches based on where the sun will be at peak playtime to ensure safety and comfort.Steps
Here is some basic scaffolding to help students complete the activity.Final Product
What students will submit as the final product of the activityA 'Solar-Optimized Blueprint'—a color-coded map of the playground that explains the placement of each structure based on solar and gravitational data.Alignment
How this activity aligns with the learning objectives & standardsThis activity aligns with 3-5-ETS1-1 and 5-ESS1-2 by using collected data to define the constraints and criteria for a successful playground design (e.g., placing the slide out of direct afternoon sun to prevent burns).The Final Build: Out-of-This-World Playground Model
Students bring their research to life by constructing a 3D scale model of their 'Out-of-This-World' playground. The model must feature a working mini-sundial, a swing set that demonstrates gravitational pull, and a 'Distance Station' that explains the Sun's brightness.Steps
Here is some basic scaffolding to help students complete the activity.Final Product
What students will submit as the final product of the activityA 3D Scale Model of the playground accompanied by a 'Physics Tour Guide' (a small pamphlet or flip-grid video) explaining the science behind each feature.Alignment
How this activity aligns with the learning objectives & standardsThis activity integrates all standards (5-PS2-1, 5-ESS1-1, 5-ESS1-2, and 3-5-ETS1-1) by requiring the physical application of gravity and solar science into a tangible engineering model.Rubric & Reflection
Portfolio Rubric
Grading criteria for assessing the overall project portfolioOut-of-This-World Playground Portfolio Rubric
Force and Motion: Gravity MythBusters
Assesses the ability to prove gravity's constant downward pull through field research.Gravitational Evidence (5-PS2-1)
Demonstrating that the gravitational force exerted by Earth on objects is directed toward the center of the spherical Earth (down).
Exemplary
4 PointsSophisticated argument supported by precise evidence from the 'MythBusters' audit. Correctly identifies 'down' as the center of the Earth on 4+ items. Evidence log uses precise vector arrows and clear terminology.
Proficient
3 PointsClear argument supported by evidence from the 'MythBusters' audit. Correctly identifies 'down' on 3 pieces of equipment. Evidence log shows arrows pointing toward the center of Earth.
Developing
2 PointsEmerging argument with inconsistent evidence. Identifies gravity as pulling 'down' but struggles to define it as 'toward the center of the Earth' or only audits 1-2 items.
Beginning
1 PointsArgument is incomplete or inaccurate. Struggled to identify the direction of gravitational pull or failed to provide documented evidence in the log.
Earth's Place in the Universe: Star Power
Assesses the understanding of the Sun's role as a star and the impact of distance on brightness.Stellar Argumentation (5-ESS1-1)
Using claim-evidence-reasoning (CER) to explain that the Sun's apparent brightness is due to its proximity to Earth compared to other stars.
Exemplary
4 PointsCER poster provides a sophisticated argument using specific comparative data (e.g., Sun vs. Proxima Centauri). Effectively integrates results from the flashlight simulation to prove the inverse square law of light.
Proficient
3 PointsCER poster provides a thorough argument. Uses evidence from the simulation to explain that the Sun appears brighter and larger because it is much closer than other stars.
Developing
2 PointsCER poster shows a basic understanding but reasoning is incomplete. May confuse size with distance or provide limited evidence from the simulation.
Beginning
1 PointsArgument is missing or significantly flawed. Does not connect distance to apparent brightness in the context of the playground environment.
Space Systems: Shadow Chasers
Assesses the collection and graphical representation of solar data to identify predictable patterns.Shadow Pattern Analysis (5-ESS1-2)
Representing data in graphical displays (line graphs and maps) to reveal daily patterns in the length and direction of shadows.
Exemplary
4 PointsData representation is precise and aesthetically clear. Graph reveals specific patterns of Earth's rotation. Compass map shows high accuracy in shadow orientation at all three time intervals.
Proficient
3 PointsData representation is thorough and accurate. Includes a line graph for shadow length and a compass map for direction with all three time intervals (9 AM, Noon, 2 PM) correctly plotted.
Developing
2 PointsData representation is emerging but inconsistent. Graph or map may contain minor plotting errors or missing labels. Shows basic patterns but lacks precision.
Beginning
1 PointsData representation is incomplete or inaccurate. Fails to show a clear change in length or direction over time. Needs support to interpret patterns.
Engineering Design: Playground Architects
Assesses the application of solar and gravitational data to create a functional engineering design.Solar-Optimized Engineering (3-5-ETS1-1)
Designing a playground that uses scientific data to solve specific problems, such as heat exposure and sundial calibration.
Exemplary
4 PointsBlueprint and model demonstrate innovative application of data. Strategic placement of all equipment optimizes shade/safety. Design justification provides expert-level scientific reasoning for every choice.
Proficient
3 PointsBlueprint and model demonstrate successful application of data. Places heat-sensitive equipment in shaded areas and calibrates the sundial correctly. Justification explains layout choices using shadow data.
Developing
2 PointsBlueprint and model show basic attempts to use data, but some structures may still be poorly placed (e.g., slide in full sun). Justification is present but lacks specific data references.
Beginning
1 PointsDesign does not reflect the data gathered. Placement of items appears random or does not account for solar patterns/gravitational pull. Justification is missing.
The Master Build: Out-of-This-World Model
Assesses the ability to communicate scientific findings through a tangible model and guided explanation.Synthesis and Communication
Synthesizing all scientific concepts into a final 3D model and communicating the 'Physics Tour' to an audience.
Exemplary
4 PointsFinal model is a masterwork of integration. 'Physics Tour Guide' (video/pamphlet) uses advanced vocabulary and shows deep metacognition about the engineering process and scientific laws.
Proficient
3 PointsFinal model effectively integrates all concepts (Gravity Swing, Sundial, Distance Station). 'Physics Tour Guide' clearly explains the science behind each feature using appropriate terminology.
Developing
2 PointsFinal model includes most required features, but some scientific elements are unclear or poorly constructed. Communication of the science is basic or requires prompting.
Beginning
1 PointsFinal model is incomplete or fails to represent the scientific concepts. Tour guide provides little to no explanation of the science involved in the design.