
Reality Check: Drug Use Busters
Inquiry Framework
Question Framework
Driving Question
The overarching question that guides the entire project.In what ways can we, as informed health advocates, dispel harmful myths about teen substance use and empower our community to make healthy choices?Essential Questions
Supporting questions that break down major concepts.- How do different drugs affect the teenage body differently?
- What are common misconceptions about drug use among teens, and what is the reality?
- Where can teens find reliable information and support for avoiding drug use?
- What strategies can teens use to resist peer pressure to use drugs?
- What are the internal and external factors that influence a teen's decision to use drugs?
- How can schools and communities work together to create a drug-free environment?
- What is the most effective way to persuade other teens to avoid drug use?
Standards & Learning Goals
Learning Goals
By the end of this project, students will be able to:- Students will be able to describe the short-term and long-term health consequences of alcohol, tobacco, and other drug use.
- Students will be able to understand the effects of stimulants, depressants, and hallucinogens on the teenage body.
- Students will be able to clarify myths regarding the scope of alcohol, tobacco, and other drug use among adolescents.
- Students will be able to locate resources in oneโs community and on the Internet for information and services regarding alcohol and tobacco use prevention and cessation; and assess the validity of these resources.
- Students will be able to demonstrate skills to resist using alcohol, tobacco, and other drugs.
- Students will be able to analyze internal and external pressures to use alcohol, tobacco, and other drugs.
- Students will be able to advocate for ways schools and communities can promote a drug-free environment.
- Students will be able to present a persuasive solution to the problem of alcohol, tobacco, and other drug use among youth.
Health Education Standards
Entry Events
Events that will be used to introduce the project to studentsThe 'MythBusters' Challenge: Drug Edition
Inspired by the TV show 'MythBusters,' students are presented with common myths about teen substance use. Their task is to design and conduct mini-experiments or research projects to 'bust' these myths using scientific data and evidence, mirroring real-world research and creating high engagement.Portfolio Activities
Portfolio Activities
These activities progressively build towards your learning goals, with each submission contributing to the student's final portfolio.Myth vs. Fact: Drug Use Unveiled
Students begin by identifying and dissecting common myths surrounding teen substance use. They will select a specific myth to investigate, setting the stage for evidence-based debunking later in the project.Steps
Here is some basic scaffolding to help students complete the activity.Final Product
What students will submit as the final product of the activityA detailed paragraph outlining a chosen myth, its potential harm, and its impact on teen decision-making.Alignment
How this activity aligns with the learning objectives & standardsDirectly aligns with HE.9.3 (Clarify myths regarding the scope of alcohol, tobacco, and other drug use among adolescents.)Drug Effects: Stimulants, Depressants, and Hallucinogens
In this activity, students will research the specific effects of stimulants, depressants, and hallucinogens on the teenage body, creating a foundation for understanding the physical dangers of drug use.Steps
Here is some basic scaffolding to help students complete the activity.Final Product
What students will submit as the final product of the activityA presentation detailing the effects of stimulants, depressants, and hallucinogens on the teenage body, including specific examples and consequences.Alignment
How this activity aligns with the learning objectives & standardsCovers HE.9.2 (Understand the effects of stimulants, depressants, and hallucinogens on the teenage body.) and HE.9.1 (Describe the short-term and long-term health consequences of alcohol, tobacco, and other drug use.)Resource Roundup: Finding Valid Information
Students will learn to identify and evaluate credible sources of information about drug use, equipping them with the skills to distinguish fact from fiction online and in their community.Steps
Here is some basic scaffolding to help students complete the activity.Final Product
What students will submit as the final product of the activityA collection of resource reviews, assessing the validity and reliability of different sources of information about drug use.Alignment
How this activity aligns with the learning objectives & standardsAddresses HE.9.4 (Locate resources in oneโs community and on the Internet for information and services regarding alcohol and tobacco use prevention and cessation; and assess the validity of these resources.)Pressure Points: Internal and External Influences
This activity explores the various internal and external pressures that can influence a teen's decision to use drugs, fostering a deeper understanding of the complexities of substance use.Steps
Here is some basic scaffolding to help students complete the activity.Final Product
What students will submit as the final product of the activityA short story or comic strip depicting the influence of internal and external pressures on a teen's decision to use drugs.Alignment
How this activity aligns with the learning objectives & standardsCorresponds with HE.9.6 (Analyze internal and external pressures to use alcohol, tobacco, and other drugs.)Resistance Toolkit: Saying 'No' to Drugs
Students will develop and practice strategies for resisting peer pressure to use drugs, building confidence and empowering them to make healthy choices.Steps
Here is some basic scaffolding to help students complete the activity.Final Product
What students will submit as the final product of the activityA recorded role-playing scenario demonstrating effective resistance skills in a drug-related situation.Alignment
How this activity aligns with the learning objectives & standardsReinforces HE.9.5 (Demonstrate skills to resist using alcohol, tobacco, and other drugs.)Community Action Plan: Promoting a Drug-Free Environment
In this activity, students brainstorm and propose practical ways that schools and communities can promote a drug-free environment, turning their knowledge into actionable solutions.Steps
Here is some basic scaffolding to help students complete the activity.Final Product
What students will submit as the final product of the activityA detailed action plan proposing a specific initiative to promote a drug-free environment in the school or community.Alignment
How this activity aligns with the learning objectives & standardsSupports HE.9.7 (Advocate for ways schools and communities can promote a drug-free environment.)Persuasive Campaign: Empowering Teens to Choose Health
Culminating the project, students will create a persuasive campaign aimed at convincing other teens to avoid drug use, synthesizing their learning and applying it to a real-world context.Steps
Here is some basic scaffolding to help students complete the activity.Final Product
What students will submit as the final product of the activityA persuasive campaign utilizing multiple media formats to discourage drug use among teens.Alignment
How this activity aligns with the learning objectives & standardsCulminates in HE.9.8 (Present a persuasive solution to the problem of alcohol, tobacco, and other drug use among youth.) and integrates all previous learning goals.Rubric & Reflection
Portfolio Rubric
Grading criteria for assessing the overall project portfolioReality Check: Drug Use Busters Portfolio Rubric
Understanding Drug Effects and Consequences
This category assesses the student's ability to accurately describe the effects of different drug categories and the associated health consequences.Accuracy of Information
The extent to which the student accurately describes the effects of stimulants, depressants, and hallucinogens on the teenage body, including both short-term and long-term consequences.
Exemplary
4 PointsDemonstrates a sophisticated and comprehensive understanding of the effects of stimulants, depressants, and hallucinogens on the teenage body, providing detailed and accurate information on both short-term and long-term consequences, and including specific examples of drugs within each category and their impact on various body systems.
Proficient
3 PointsDemonstrates a thorough understanding of the effects of stimulants, depressants, and hallucinogens on the teenage body, providing accurate information on both short-term and long-term consequences, and including examples of drugs within each category.
Developing
2 PointsShows an emerging understanding of the effects of stimulants, depressants, and hallucinogens on the teenage body, providing some information on short-term or long-term consequences, but with some inaccuracies or omissions.
Beginning
1 PointsShows a limited understanding of the effects of stimulants, depressants, and hallucinogens on the teenage body, with significant inaccuracies or omissions in the information provided.
Myth-Busting and Critical Thinking
This category assesses the student's ability to identify, analyze, and debunk common myths about teen substance use using evidence-based reasoning.Myth Identification and Analysis
The extent to which the student accurately identifies and analyzes common myths about teen substance use, explaining the potential harm and consequences of these myths.
Exemplary
4 PointsIdentifies and analyzes myths with exceptional insight, clearly articulating the harmful potential and far-reaching consequences on teen decision-making; demonstrates a nuanced understanding of the social and psychological factors that perpetuate these myths.
Proficient
3 PointsAccurately identifies and analyzes myths, clearly explaining the harmful potential and consequences on teen decision-making.
Developing
2 PointsIdentifies some myths but struggles to fully analyze their harmful potential and consequences on teen decision-making.
Beginning
1 PointsShows difficulty identifying and analyzing myths, with limited understanding of their harmful potential and consequences on teen decision-making.
Evidence-Based Reasoning
The extent to which the student uses evidence and data to debunk the chosen myth.
Exemplary
4 PointsUses compelling evidence and data from credible sources to convincingly debunk the chosen myth, demonstrating a sophisticated understanding of research methodologies and statistical analysis.
Proficient
3 PointsUses evidence and data from credible sources to effectively debunk the chosen myth.
Developing
2 PointsUses some evidence and data, but the connection to debunking the myth is not always clear or convincing; sources may not be entirely credible.
Beginning
1 PointsProvides little to no evidence or data to support the debunking of the myth; sources are not credible.
Resource Evaluation and Information Literacy
This category assesses the student's ability to locate and evaluate the validity of resources related to drug use prevention and cessation.Resource Identification and Selection
The extent to which the student identifies relevant and credible resources for information on drug use prevention and cessation.
Exemplary
4 PointsIdentifies a diverse range of highly relevant and credible resources, demonstrating a sophisticated understanding of the types of resources available and their suitability for different audiences.
Proficient
3 PointsIdentifies relevant and credible resources for information on drug use prevention and cessation.
Developing
2 PointsIdentifies some resources, but their relevance or credibility is questionable.
Beginning
1 PointsStruggles to identify relevant or credible resources.
Validity Assessment
The thoroughness and accuracy of the student's evaluation of the validity of the identified resources, using appropriate criteria.
Exemplary
4 PointsProvides a comprehensive and insightful evaluation of the validity of each resource, using a wide range of criteria (e.g., author credentials, publication date, funding sources, evidence-based information) and demonstrating a nuanced understanding of the limitations of each resource.
Proficient
3 PointsProvides a thorough and accurate evaluation of the validity of each resource, using appropriate criteria (e.g., author credentials, publication date, funding sources, evidence-based information).
Developing
2 PointsProvides a basic evaluation of the validity of each resource, but the criteria used may be limited or not fully appropriate.
Beginning
1 PointsFails to adequately evaluate the validity of the resources or uses inappropriate criteria.
Analysis of Pressures and Resistance Skills
This category assesses the student's ability to analyze internal and external pressures that contribute to drug use and to demonstrate effective resistance skills.Pressure Analysis
The depth and insight of the student's analysis of internal and external pressures that influence teen drug use.
Exemplary
4 PointsDemonstrates a profound understanding of the complex interplay between internal and external pressures, providing insightful examples and analyzing their impact on teen decision-making with exceptional clarity and nuance; shows exceptional awareness of personal biases and societal influences.
Proficient
3 PointsProvides a thorough analysis of internal and external pressures that influence teen drug use, providing clear examples and explaining their impact on decision-making.
Developing
2 PointsIdentifies some internal and external pressures, but the analysis lacks depth and clarity; the connection to teen decision-making is not always clear.
Beginning
1 PointsShows limited understanding of internal and external pressures and their influence on teen drug use.
Resistance Skill Demonstration
The effectiveness and confidence with which the student demonstrates resistance skills in a simulated drug-related situation.
Exemplary
4 PointsDemonstrates resistance skills with exceptional confidence and assertiveness, effectively navigating the simulated situation and demonstrating a sophisticated understanding of communication techniques and de-escalation strategies.
Proficient
3 PointsDemonstrates resistance skills effectively and confidently, successfully refusing the offer and exiting the simulated situation.
Developing
2 PointsDemonstrates some resistance skills, but lacks confidence or struggles to effectively refuse the offer and exit the simulated situation.
Beginning
1 PointsShows limited resistance skills and is unable to effectively refuse the offer or exit the simulated situation.
Advocacy and Community Action
This category assesses the student's ability to advocate for a drug-free environment and propose practical solutions for schools and communities.Action Plan Development
The feasibility, creativity, and level of detail in the student's proposed action plan for promoting a drug-free environment.
Exemplary
4 PointsDevelops a highly innovative and feasible action plan that demonstrates a deep understanding of community dynamics and resource allocation, proposing practical solutions that address the root causes of drug use and promote sustainable change; anticipates potential challenges and develops proactive mitigation strategies.
Proficient
3 PointsDevelops a detailed and feasible action plan that proposes practical solutions for promoting a drug-free environment in the school or community.
Developing
2 PointsProposes some ideas for promoting a drug-free environment, but the action plan lacks detail or feasibility.
Beginning
1 PointsStruggles to propose viable ideas or develop a coherent action plan for promoting a drug-free environment.
Persuasive Communication
The effectiveness and persuasiveness of the student's campaign message and media in encouraging teens to make healthy choices.
Exemplary
4 PointsDevelops a highly persuasive campaign that demonstrates a sophisticated understanding of the target audience, utilizing compelling messaging and innovative media formats to effectively promote healthy choices and inspire positive change; campaign is exceptionally creative, culturally sensitive, and ethically sound.
Proficient
3 PointsDevelops a persuasive campaign that effectively delivers its message and encourages teens to make healthy choices, utilizing appropriate media formats.
Developing
2 PointsCreates a campaign, but the message is not always clear or persuasive, and the media formats may not be appropriate for the target audience.
Beginning
1 PointsStruggles to create a coherent campaign or develop a persuasive message.