
Robotic Hand Challenge: Design, Build, and Test
Inquiry Framework
Question Framework
Driving Question
The overarching question that guides the entire project.Frida needs a mechanical prosthetic device that performs a function of the human hand so she can continue doing the tasks of daily life and playing sportsEssential Questions
Supporting questions that break down major concepts.- How can the design process help us create a functional prosthetic hand?
- What are the key criteria and constraints to consider when designing a prosthetic hand?
- How can we use research and brainstorming to generate ideas for our prosthetic hand?
- How can we use trade-offs to make decisions between different design solutions?
- How can we use the Spike Lego robotics kits to build a prototype of a prosthetic hand?
Standards & Learning Goals
Learning Goals
By the end of this project, students will be able to:- Students will be able to apply the design process to create a functional prosthetic hand.
- Students will be able to research and understand the needs of prosthetic hand users.
- Students will be able to use Spike Lego robotics to build a prototype of their prosthetic hand design.
- Students will be able to define and apply criteria and constraints in their design.
- Students will be able to brainstorm and iterate on design ideas to improve their prototype.
Teacher Provided
Entry Events
Events that will be used to introduce the project to students'Unboxing' a Real Prosthetic
Show a video of someone unboxing a real, advanced prosthetic hand. Pause at key moments to discuss the design features, materials, and functionality. Have students generate a list of questions they have about the device, guiding their initial research and inquiry.Portfolio Activities
Portfolio Activities
These activities progressively build towards your learning goals, with each submission contributing to the student's final portfolio.Empathy Immersion: Understanding Frida's Needs
Students begin by deeply exploring the challenges faced by individuals needing prosthetic hands, focusing on Frida's specific needs.Steps
Here is some basic scaffolding to help students complete the activity.Final Product
What students will submit as the final product of the activityA detailed needs assessment outlining Frida's requirements, including a prioritized list of functions the prosthetic hand should perform.Alignment
How this activity aligns with the learning objectives & standardsAddresses understanding the problem and user needs, which is a critical first step in the design process (D.8.8).Blueprint Bonanza: Initial Design Sketches
Students translate their understanding of Frida's needs into initial design concepts, focusing on different mechanical solutions and aesthetic considerations.Steps
Here is some basic scaffolding to help students complete the activity.Final Product
What students will submit as the final product of the activityA portfolio of initial design sketches with detailed annotations and justifications for each design concept.Alignment
How this activity aligns with the learning objectives & standardsFocuses on researching and generating ideas, a key component of the design process (D.8.8).Criteria & Constraints Challenge: Defining Project Boundaries
Students define specific criteria and constraints for their prosthetic hand design, considering factors like functionality, durability, cost (Lego parts availability), and ease of use.Steps
Here is some basic scaffolding to help students complete the activity.Final Product
What students will submit as the final product of the activityA documented list of design criteria and constraints, along with a rubric for evaluating the prototype's success.Alignment
How this activity aligns with the learning objectives & standardsDirectly addresses identifying criteria and constraints, and determining how they affect the solution (D.8.8).Spike Robotics Super Cleanup
Students will learn how to use the Spike Lego robotics kits and complete several practice models.Steps
Here is some basic scaffolding to help students complete the activity.Final Product
What students will submit as the final product of the activityPhotos of all completed modelsAlignment
How this activity aligns with the learning objectives & standardsPrepares students to use Spike Lego robotics kits to build a prototype of a prosthetic handPrototyping Power-Up: Lego Construction & Iteration
Students build a working prototype of their chosen design using Spike Lego robotics, focusing on functionality and durability.Steps
Here is some basic scaffolding to help students complete the activity.Final Product
What students will submit as the final product of the activityA functional Lego prototype of the prosthetic hand, along with a detailed log of the prototyping process.Alignment
How this activity aligns with the learning objectives & standardsInvolves creating and iterating prototypes (D.8.8).Trade-Off Triumph: Design Optimization & Refinement
Students analyze the strengths and weaknesses of their prototype, making trade-offs between different design features to optimize its performance and address any limitations.Steps
Here is some basic scaffolding to help students complete the activity.Final Product
What students will submit as the final product of the activityA refined Lego prototype with optimized performance, along with a detailed explanation of the trade-offs made during the optimization process.Alignment
How this activity aligns with the learning objectives & standardsFocuses on using trade-offs to choose between alternative solutions (D.8.8).Showcase Showdown: Final Presentation & Demonstration
Students present their final prototype to the class, demonstrating its functionality and explaining the design process they followed, including the challenges they overcame and the trade-offs they made.Steps
Here is some basic scaffolding to help students complete the activity.Final Product
What students will submit as the final product of the activityA polished presentation and demonstration of the final prosthetic hand prototype, showcasing its functionality and the design process.Alignment
How this activity aligns with the learning objectives & standardsProvides an opportunity to showcase the entire design process and solution (D.8.8).Rubric & Reflection
Portfolio Rubric
Grading criteria for assessing the overall project portfolioProsthetic Hand Design Rubric
Empathy & Needs Assessment
Demonstrates understanding of Frida's needs and challenges.Needs Identification
Identifies and prioritizes Frida's needs and desires for the prosthetic hand.
Exemplary
4 PointsComprehensive and insightful needs assessment, demonstrating a deep understanding of Frida's challenges and prioritizing needs effectively.
Proficient
3 PointsThorough needs assessment, clearly identifying and prioritizing Frida's key needs and desires.
Developing
2 PointsBasic needs assessment, identifying some of Frida's needs but lacking in prioritization or depth.
Beginning
1 PointsIncomplete needs assessment, failing to adequately identify or prioritize Frida's needs.
Design Ideation & Sketching
Generates and sketches creative and functional design ideas.Design Creativity
Demonstrates creativity and originality in the design sketches.
Exemplary
4 PointsExceptional creativity and originality in design sketches, with innovative solutions and detailed annotations.
Proficient
3 PointsCreative and well-developed design sketches, with clear annotations and functional considerations.
Developing
2 PointsBasic design sketches, lacking in detail or originality, with limited annotations.
Beginning
1 PointsRudimentary design sketches, lacking in creativity, detail, or functional considerations.
Criteria & Constraints
Defines and applies relevant criteria and constraints for the design.Criteria Application
Effectively applies criteria and constraints to guide the design process.
Exemplary
4 PointsMasterful application of criteria and constraints, demonstrating a clear understanding of their impact on the design solution.
Proficient
3 PointsEffective application of criteria and constraints, guiding the design process and informing decision-making.
Developing
2 PointsBasic application of criteria and constraints, with some understanding of their influence on the design.
Beginning
1 PointsLimited application of criteria and constraints, failing to adequately consider their impact on the design.
Spike Robotics Super Cleanup
Demonstrates ability to follow directions and use Spike Lego robotics kits by completing at least 3 of the super cleanup lessonsSuper Cleanup Completion
Completion of at least three super cleanup lessons
Exemplary
4 PointsCompletion of all super cleanup lessons with great care and attention to detail.
Proficient
3 PointsCompletion of at least 3 super cleanup lessons.
Developing
2 PointsCompletion of 1-2 of the super cleanup lessons
Beginning
1 PointsNo super cleanup lessons completed
Prototyping & Iteration
Builds and iterates on a functional Lego prototype.Prototype Functionality
Demonstrates the ability to build a functional prototype and iterate to improve the performance.
Exemplary
4 PointsHighly functional prototype with multiple iterations and significant improvements based on testing and feedback.
Proficient
3 PointsFunctional prototype with some iteration and improvements based on testing.
Developing
2 PointsBasic prototype with limited functionality and minimal iteration.
Beginning
1 PointsIncomplete or non-functional prototype with no evidence of iteration.
Trade-offs & Optimization
Makes informed trade-offs to optimize the design.Trade off Explanation
Clearly articulates the trade-offs made during the design process and justifies the decisions.
Exemplary
4 PointsComprehensive and insightful explanation of design trade-offs, with clear justification for each decision and a deep understanding of the consequences.
Proficient
3 PointsClear explanation of design trade-offs, with justification for each decision.
Developing
2 PointsBasic explanation of design trade-offs, lacking in detail or justification.
Beginning
1 PointsLimited explanation of design trade-offs, failing to adequately justify the decisions.
Presentation & Communication
Effectively presents the design process and solution.Presentation Clarity
Presents the design process and solution in a clear and engaging manner.
Exemplary
4 PointsExceptional presentation, clearly and engagingly communicating the design process, solution, and key learnings.
Proficient
3 PointsClear and well-organized presentation, effectively communicating the design process and solution.
Developing
2 PointsBasic presentation, lacking in clarity or organization, with some communication of the design process and solution.
Beginning
1 PointsPoorly organized and unclear presentation, failing to adequately communicate the design process or solution.