The Mayday Protocol: Prototyping Non-Digital Resistance Systems
Inquiry Framework
Question Framework
Driving Question
The overarching question that guides the entire project.How can we design a prototype a covert, non-digital communication system that subverts governmental control and enables collective resistance in high-surveillance contexts?Essential Questions
Supporting questions that break down major concepts.- How does Margaret Atwood’s depiction of Gilead illustrate the relationship between linguistic (speaking/writing/ thinking) control and the erosion of individual agency?
- To what extent can 'found objects' and environmental signifiers be re-encoded to serve as a secure UX for marginalized populations?
- In what ways do the constraints of a high-surveillance environment dictate the 'affordances' of a non-digital communication system?
- What are the ethical responsibilities of a designer when building systems where 'user error' could result in state-sanctioned violence?
Standards & Learning Goals
Learning Goals
By the end of this project, students will be able to:- Analyze the mechanisms of linguistic control in Margaret Atwood’s 'The Handmaid’s Tale' to determine how the restriction of language impacts individual and collective agency.
- Prototype a non-digital user experience (UX) that leverages environmental affordances and physical constraints of high-surveillance spaces.
- Evaluate the ethical dilemmas and security risks inherent in designing systems where communication errors carry high-stakes consequences for marginalized users.
- Synthesize literary analysis and design thinking to produce a technical rationale justifying the system’s effectiveness against state-level surveillance.
AP English Literature and Composition
AP English Language and Composition
Common Core State Standards (College and Career Readiness)
Entry Events
Events that will be used to introduce the project to studentsThe Silent Seminar Protocol
Students enter a classroom where all digital devices are confiscated and verbal/written English is strictly prohibited by a 'Guardian' figure. Using a curated tray of mundane physical objects (buttons, spices, colored threads), students must negotiate a secret meeting point on a campus map without being 'caught' communicating. This immersion forces an immediate, visceral understanding of the semiotic desperation faced by the Handmaids.The Forbidden Literacy Lab
Inspired by the forbidden Scrabble games in the novel, students are presented with a series of 'redacted' historical artifacts from real-world resistance movements (e.g., the White Rose or Underground Railroad). They are challenged to 'translate' a modern political manifesto into a purely tactile or olfactory language that could pass as an everyday household chore. This bridges literary analysis with the practical UX of survivalist communication.The Steganographic Reveal
The instructor reveals a 'ghost message' hidden in plain sight within the syllabus or classroom decor that has been there since day one, undetected. Students must then reverse-engineer the 'UX of the Invisible,' designing a communication system that uses 'steganography'—the art of hiding messages in something that is not secret—to coordinate a fictional campus-wide protest. This shifts the focus from digital encryption to the physical semiotics of the mundane.The 'Nolite Te Bastardes' Forensic Challenge
Students are assigned a 'predecessor' (a fictional former student) and given a single 'artifact of resistance' left behind—a scratched desk, a modified book spine, or a specific arrangement of stones. Their task is to 'answer' this message using a non-permanent, non-traceable medium like shadows, light, or scent, ensuring the message is only 'readable' at a specific time of day. This emphasizes the novel's themes of ancestral connection and the struggle to leave a legacy when one's identity is erased.Portfolio Activities
Portfolio Activities
These activities progressively build towards your learning goals, with each submission contributing to the student's final portfolio.The Subtext of Survival: Narrating the Unspoken
Students will examine the 'hidden texts' within Atwood's narrative—specifically the 'Nolite te bastardes carborundorum' inscription and the forbidden Scrabble games. They will analyze how these moments of illicit communication alter the narrator's perspective and shift the power dynamics of the scenes. This activity focuses on 'steganographic narration'—how meaning is buried beneath the surface of mandated social interactions.Steps
Here is some basic scaffolding to help students complete the activity.Final Product
What students will submit as the final product of the activityA 'Perspective Shift Log' that analyzes three key scenes where covert communication occurs, explaining how the narrative syntax and Offred’s perspective change as a result of these interactions.Alignment
How this activity aligns with the learning objectives & standardsAligns with AP LIT NAR-4.C (Identify and describe details, diction, or syntax in a text that reveal a narrator’s or speaker’s perspective) and AP LIT STR-1.A (Analyze how an author's choices concerning how to structure specific parts of a text contribute to its overall structure and meaning).The Steganographic Prototype: UX of the Invisible
Applying Atwood’s world-building logic, students will design a prototype for a non-digital communication system that exists within the 'blank spaces' of a high-surveillance environment. The system must use 'found objects' or environmental 'affordances' (e.g., the way a window is left open, the arrangement of items on a grocery shelf, or the color of a thread in a garment) to convey complex messages. This is an exercise in creating 'tactile metaphors' that function as a resistance language.Steps
Here is some basic scaffolding to help students complete the activity.Final Product
What students will submit as the final product of the activityA 'Covert Semiotic Prototype' consisting of the physical objects used for the system and a 'Tactile Syntax Key' that explains how these objects function as a structured narrative system for resistance.Alignment
How this activity aligns with the learning objectives & standardsAligns with AP LIT FIG-1.B (Explain the function of a character’s relationship to their environment) and AP LIT STR-1.A (Analyze how an author's choices concerning how to structure specific parts of a text contribute to its overall structure and meaning).Deciphering the Gilead Ledger: Environmental Semiotics
In this foundational activity, students will analyze how Margaret Atwood uses environmental signifiers to communicate power and subversion in Gilead. Rather than looking at dialogue, students focus on the 'visual and tactile language' of the novel—the red of the habits, the wings on the headpieces, the hooks on the wall, and the lilies in the garden. They will decode how these mundane objects act as a semiotic system that reinforces state control or provides small windows for resistance, and how Offred’s interaction with these objects defines her character.Steps
Here is some basic scaffolding to help students complete the activity.Final Product
What students will submit as the final product of the activityA 'Gileadean Semiotic Map'—a visual taxonomy that categorizes at least 10 environmental objects from the novel, detailing their 'official' state meaning versus their 'subversive' potential, accompanied by a character analysis.Alignment
How this activity aligns with the learning objectives & standardsAligns with AP LIT FIG-1.B (Explain the function of a character’s relationship to their environment) and AP LIT CHR-1.A (Identify and describe what different aspects of a character reveal about that character).Rubric & Reflection
Portfolio Rubric
Grading criteria for assessing the overall project portfolioMayday UX: Covert Semiotics & Resistance Design Rubric
Literary Analysis & Semiotic Foundation
Focuses on the student’s capacity to interpret and manipulate the visual and tactile language of Gilead as a foundational step for design.Semiotic Analysis of Environmental Signifiers (AP LIT FIG-1.B)
Assessment of the student's ability to decode the 'official' versus 'subversive' meanings of environmental objects as established in Atwood’s Gilead and their own prototypes.
Exemplary
4 PointsProvides a sophisticated and highly nuanced taxonomy of environmental objects; identifies subtle, multi-layered subversive meanings that demonstrate a deep grasp of semiotic theory and the novel's power dynamics.
Proficient
3 PointsAccurately categorizes environmental objects with clear distinctions between state-mandated meanings and subversive potentials; demonstrates a solid understanding of how objects communicate power.
Developing
2 PointsIdentifies basic environmental signifiers but the distinction between state control and subversion is sometimes inconsistent or lacks depth in analysis.
Beginning
1 PointsIdentifies a few objects but fails to articulate a clear semiotic relationship or misses the subversive potential entirely.
Literary Insight & Perspective Shift (AP LIT STR-1.A, CHR-1.A)
Evaluation of the student's ability to analyze how shifts in communication (authorized vs. unauthorized) reflect changes in the narrator’s perspective and the novel’s overall structural meaning.
Exemplary
4 PointsOffers a profound analysis of narrative syntax and perspective; clearly illustrates how 'steganographic narration' creates a psychological shift and structural turning points in the text.
Proficient
3 PointsEffectively explains how unauthorized communication affects the narrator's perspective and describes the impact on the scene's power dynamics.
Developing
2 PointsDescribes changes in perspective but provides limited analysis of how diction and syntax specifically drive those changes or affect the overall structure.
Beginning
1 PointsProvides superficial observations of character dialogue without connecting it to narrative structure or shifts in perspective.
System Design & Prototype Execution
Evaluates the practical application of literary themes into a functional, non-digital communication system.Innovation in Covert UX Design (UX/Design Thinking)
Assessment of the ingenuity and 'invisible' nature of the non-digital communication prototype, specifically its use of environmental affordances.
Exemplary
4 PointsPrototype is exceptionally innovative, utilizing mundane environmental variables in a way that is virtually undetectable yet highly functional; 'Tactile Syntax Key' is sophisticated and elegant.
Proficient
3 PointsPrototype effectively uses found objects to convey complex messages; the system is logical and demonstrates a clear understanding of the 'UX of the Invisible.'
Developing
2 PointsPrototype utilizes environmental objects but the 'syntax' is either too obvious for a surveillance state or too convoluted to be functional for a user.
Beginning
1 PointsPrototype relies on digital concepts or obvious symbols that would be easily intercepted; lacks a clear syntax or environmental integration.
Rhetorical Efficacy & Audience Awareness (AP LANG RHS-1.A)
Evaluation of the system’s effectiveness based on the rhetorical situation: exigence (surveillance), audience (resistance), and purpose (secure communication).
Exemplary
4 PointsThe system demonstrates a master-level understanding of the rhetorical situation; the 'Blind Test' reveals a highly efficient and secure communication flow with zero 'user error.'
Proficient
3 PointsThe system appropriately addresses the needs of a resistance audience while mitigating the risks of state surveillance; the 'Blind Test' is successful.
Developing
2 PointsThe system identifies the audience and purpose but fails to fully account for the 'exigence' of high surveillance, leading to potential security vulnerabilities.
Beginning
1 PointsThe system fails to differentiate between authorized and unauthorized audiences; rhetorical purpose is unclear or ineffective for survival.
Synthesis & Ethical Defense
Focuses on the synthesis of analytical findings and practical design into a cohesive, ethical defense of the work.Technical Argumentation & Ethical Reflection (CCSS.W.1)
Evaluation of the student’s ability to defend their design choices through a technical rationale that balances efficacy with the ethical risks of state-sanctioned violence.
Exemplary
4 PointsRationale provides a compelling, evidence-based argument that masterfully synthesizes design thinking and ethical considerations; identifies and mitigates complex security risks.
Proficient
3 PointsProvides a clear technical rationale with valid reasoning and sufficient evidence from both the prototype and the novel to justify the system’s effectiveness.
Developing
2 PointsRationale explains the system but lacks deep ethical reflection or fails to provide strong evidence for why the system would survive state-level surveillance.
Beginning
1 PointsRationale is incomplete, lacks a coherent argument, or ignores the ethical implications of 'user error' in a high-stakes environment.