
Toy Inventor's Challenge: Design, Prototype, Market!
Inquiry Framework
Question Framework
Driving Question
The overarching question that guides the entire project.How can we, as toy inventors, design, create, and market a toy that not only entertains but also reflects positive values and meets the needs and desires of our target consumers, while also developing a sustainable business model and then successfully pitching our business model to a panel of OUES Shark Tank Investors?Essential Questions
Supporting questions that break down major concepts.- How do toys reflect the culture and values of the society they are made in?
- What makes a toy fun and engaging for kids?
- What are the 4 p's of a successful business?
- What are the key steps in designing and marketing a new toy?
- What are the goals in pitching to Shark Tank investors?
Standards & Learning Goals
Learning Goals
By the end of this project, students will be able to:- Understand the basics of business models.
- Learn marketing strategies for product promotion.
- Design and prototype a new toy.
- Analyze consumer needs and preferences.
- Develop a business plan for a toy company.
Entry Events
Events that will be used to introduce the project to students"Shark Tank" Teaser
Show a brief, engaging clip from "Shark Tank" featuring a toy-related pitch. Pause at a critical moment and challenge students to predict the outcome and analyze the strengths and weaknesses of the presented toy and its marketing strategy.The "Unboxing" Phenomenon
Begin with a video showcasing a wildly popular toy unboxing, but the toy is broken or disappointing. Students discuss what makes a toy desirable and how marketing influences their perceptions, sparking questions about creating truly valuable toys."If I Were a Toy..." Empathy Challenge
Students write a short journal entry or create a video as if they were a toy on a store shelf, expressing their hopes, fears, and desires. This exercise promotes empathy for consumers and informs design choices based on what kids truly want.Portfolio Activities
Portfolio Activities
These activities progressively build towards your learning goals, with each submission contributing to the student's final portfolio.Target Audience Tango: Identifying Your Toy's Fanbase
Students delve into understanding their target audience by researching demographics, interests, and preferences. This activity helps them tailor their toy design and marketing efforts effectively.Steps
Here is some basic scaffolding to help students complete the activity.Final Product
What students will submit as the final product of the activityA detailed target audience profile for the chosen toy idea.Alignment
How this activity aligns with the learning objectives & standardsDirectly aligns with the learning goal of analyzing consumer needs and preferences. Also supports understanding the basics of business models by defining the customer base.Prototype Playground: Building a First Model
Students create a basic prototype of their toy using readily available materials. This hands-on activity allows them to visualize their design and identify potential improvements.Steps
Here is some basic scaffolding to help students complete the activity.Final Product
What students will submit as the final product of the activityA physical prototype of the toy made from basic materials.Alignment
How this activity aligns with the learning objectives & standardsDirectly addresses the learning goal of designing and prototyping a new toy. Also, allows students to analyze and improve their design based on hands-on testing.Marketing Mania: Crafting a Toy Commercial
Students develop a marketing campaign for their toy, including designing a print ad and scripting a short commercial. This activity introduces them to the fundamentals of product promotion.Steps
Here is some basic scaffolding to help students complete the activity.Final Product
What students will submit as the final product of the activityA print ad and commercial script for the toy.Alignment
How this activity aligns with the learning objectives & standardsDirectly aligns with the learning goal of learning marketing strategies for product promotion. Also ties into understanding the basics of business models by creating promotional materials.Shark Tank Simulation: Pitching Your Toy Dream
Students prepare and deliver a pitch for their toy company to a panel of 'Shark Tank' investors (teachers, other students, or community members). This activity helps them refine their business plan and presentation skills.Steps
Here is some basic scaffolding to help students complete the activity.Final Product
What students will submit as the final product of the activityA business plan and a live pitch to a panel of 'Shark Tank' investors.Alignment
How this activity aligns with the learning objectives & standardsAddresses multiple learning goals, including understanding the basics of business models, learning marketing strategies, and developing a business plan. Also encourages public speaking and persuasive communication skills.Brainstorm Bonanza: The Ultimate Toy Brainstorm
Students participate in group brainstorming sessions to generate initial toy ideas, focusing on what makes a toy appealing, educational, or unique. They'll explore different themes, functionalities, and target demographics.Steps
Here is some basic scaffolding to help students complete the activity.Final Product
What students will submit as the final product of the activityA list of top 3 toy ideas per group, with brief descriptions of each.Alignment
How this activity aligns with the learning objectives & standardsAddresses the learning goal of designing a new toy and analyzing consumer needs by considering what makes a toy appealing.Rubric & Reflection
Portfolio Rubric
Grading criteria for assessing the overall project portfolioToy Inventor's Challenge Portfolio Rubric
Toy Design & Innovation
This category evaluates the originality, functionality, and appeal of the toy design, as well as its appropriateness for the target audience.Originality & Creativity
Assesses the uniqueness and inventiveness of the toy concept.
Exemplary
4 PointsThe toy concept is exceptionally original, innovative, and stands out from existing toys. It demonstrates a high level of creativity and imagination.
Proficient
3 PointsThe toy concept is original and demonstrates creative thinking. It offers a fresh perspective or a unique twist on existing ideas.
Developing
2 PointsThe toy concept shows some originality but may resemble existing toys. It demonstrates basic creativity.
Beginning
1 PointsThe toy concept lacks originality and closely resembles existing toys. It demonstrates limited creativity.
Functionality & Playability
Evaluates how well the toy functions and its potential for engaging play.
Exemplary
4 PointsThe toy is highly functional, durable, and provides exceptional play value. It offers multiple play scenarios and encourages imaginative engagement.
Proficient
3 PointsThe toy is functional and provides good play value. It allows for creative engagement and fulfills its intended purpose effectively.
Developing
2 PointsThe toy has some functional issues or limitations in playability. It may require further refinement to fully realize its potential.
Beginning
1 PointsThe toy is not functional or has significant limitations in playability. It struggles to fulfill its intended purpose.
Business & Marketing Acumen
This category assesses the understanding of business principles, marketing strategies, and consumer awareness.Target Audience Understanding
Evaluates the depth of understanding of the target audience and how well the toy meets their needs and desires.
Exemplary
4 PointsDemonstrates a sophisticated understanding of the target audience, including their needs, preferences, and motivations. The toy is perfectly tailored to this audience.
Proficient
3 PointsDemonstrates a thorough understanding of the target audience and how the toy appeals to them. The toy is well-suited to this audience.
Developing
2 PointsShows an emerging understanding of the target audience, but the connection between the toy and their needs may not be fully clear.
Beginning
1 PointsShows limited understanding of the target audience. The toy's appeal to this audience is unclear.
Marketing Strategy & Promotion
Assesses the effectiveness of the marketing campaign, including the print ad and commercial script.
Exemplary
4 PointsThe marketing campaign is highly creative, persuasive, and effectively targets the intended audience. The print ad and commercial script are compelling and memorable.
Proficient
3 PointsThe marketing campaign is effective and clearly communicates the toy's benefits to the target audience. The print ad and commercial script are well-crafted and engaging.
Developing
2 PointsThe marketing campaign shows some potential but may lack clarity or persuasiveness. The print ad and commercial script require further refinement.
Beginning
1 PointsThe marketing campaign is ineffective and fails to clearly communicate the toy's benefits. The print ad and commercial script are poorly crafted and unengaging.
Business Plan & Profitability
Evaluates the feasibility and potential profitability of the toy company.
Exemplary
4 PointsThe business plan is comprehensive, well-researched, and demonstrates a clear understanding of the market and potential profitability. The pitch highlights key financial aspects and growth opportunities.
Proficient
3 PointsThe business plan is well-organized and outlines a viable strategy for launching the toy company. The pitch effectively communicates the toy's potential for success.
Developing
2 PointsThe business plan is incomplete or lacks key details. The pitch may not fully address the financial aspects of the toy company.
Beginning
1 PointsThe business plan is poorly developed and demonstrates a limited understanding of business principles. The pitch is unconvincing and lacks essential information.
Presentation & Communication
This category assesses the clarity, persuasiveness, and professionalism of the 'Shark Tank' pitch.Clarity & Organization
Evaluates how clearly and logically the information is presented.
Exemplary
4 PointsThe presentation is exceptionally clear, well-organized, and easy to follow. The key points are highlighted effectively, and the audience is fully engaged.
Proficient
3 PointsThe presentation is clear, well-organized, and presents the information in a logical manner. The audience can easily understand the key points.
Developing
2 PointsThe presentation is somewhat disorganized or unclear in certain areas. The audience may struggle to follow the key points.
Beginning
1 PointsThe presentation is disorganized, confusing, and difficult to follow. The audience struggles to understand the key points.
Persuasiveness & Engagement
Assesses the ability to convince the 'Shark Tank' investors of the toy's potential.
Exemplary
4 PointsThe pitch is highly persuasive and captivating, effectively convincing the 'Shark Tank' investors of the toy's potential. The presenters demonstrate passion and enthusiasm for their product.
Proficient
3 PointsThe pitch is persuasive and effectively communicates the toy's benefits to the 'Shark Tank' investors. The presenters are confident and engaging.
Developing
2 PointsThe pitch shows some potential but may lack persuasiveness or fail to fully address the investors' concerns.
Beginning
1 PointsThe pitch is unconvincing and fails to engage the 'Shark Tank' investors. The presenters lack confidence and enthusiasm.
Response to Questions
Evaluates the ability to answer questions thoughtfully and accurately.
Exemplary
4 PointsAnswers to questions are insightful, thorough, and demonstrate a deep understanding of the toy and its market. The presenters are able to address concerns and provide convincing explanations.
Proficient
3 PointsAnswers to questions are clear, concise, and demonstrate a good understanding of the toy and its market. The presenters are able to address most concerns effectively.
Developing
2 PointsAnswers to questions are somewhat incomplete or lack detail. The presenters may struggle to address certain concerns effectively.
Beginning
1 PointsAnswers to questions are vague, inaccurate, or demonstrate a limited understanding of the toy and its market. The presenters are unable to address concerns effectively.