
Urban Park Design with Math: Area and Perimeter
Inquiry Framework
Question Framework
Driving Question
The overarching question that guides the entire project.How can mathematical concepts, such as area, perimeter, distance, midpoint, and slope, be applied to create a functional and sustainable urban parkland design?Essential Questions
Supporting questions that break down major concepts.- How can we use mathematical concepts to design functional and sustainable urban parklands?
- What role do area and perimeter calculations play in planning a practical park layout?
- In what ways can mathematical modeling help solve real-life problems in urban development?
- How does understanding distance, midpoint, and slope contribute to effective parkland design?
Standards & Learning Goals
Learning Goals
By the end of this project, students will be able to:- Students will be able to apply mathematical concepts of distance, midpoint, slope, area, and perimeter in the context of designing an urban parkland.
- Students will demonstrate the ability to compute areas and perimeters of various geometric shapes used in parkland design using coordinates and the distance formula.
- Students will enhance their problem-solving skills by using mathematical modeling to address real-life challenges in urban parkland development.
- Students will gain an understanding of how geometric shapes and mathematical calculations can inform effective and sustainable parkland layout planning.
Custom Academic Standards
Common Core Standards
Entry Events
Events that will be used to introduce the project to studentsVirtual Reality Park Tour
Launch the project with a virtual reality tour of iconic urban parks around the world. Students will explore these parks virtually and identify elements that make them successful. They can then brainstorm features they would want in their own virtual park design.Portfolio Activities
Portfolio Activities
These activities progressively build towards your learning goals, with each submission contributing to the student's final portfolio.Blueprint Basics: Design Layout
Students will start by drafting a basic layout of their urban park using graph paper and identifying key park features they want to include. This introduces them to the concept of spatial planning and gives them a visual foundation to build upon.Steps
Here is some basic scaffolding to help students complete the activity.Final Product
What students will submit as the final product of the activityA hand-drawn basic layout of their urban park on graph paper featuring different key elements.Alignment
How this activity aligns with the learning objectives & standardsIntroduces students to spatial planning and connects to A.GSR.3 by laying the groundwork for calculating areas and perimeters.Coordinate Geometry: Points and Paths
In this activity, students translate their park layout onto a coordinate plane, assigning coordinates to different elements of the park. This will help them understand how to use geometry to place and connect park features accurately.Steps
Here is some basic scaffolding to help students complete the activity.Final Product
What students will submit as the final product of the activityA coordinate grid map indicating accurate positions of park elements and paths.Alignment
How this activity aligns with the learning objectives & standardsAddresses CCSS.MATH.CONTENT.HSG.MG.A.1 by using geometric shapes and coordinates to describe and model the park's layout.Mastering Measurements: Area and Perimeter
Here, students will calculate the areas and perimeters of different park sections using their coordinate grids. This critical step ensures their park fits the designated space and resources available.Steps
Here is some basic scaffolding to help students complete the activity.Final Product
What students will submit as the final product of the activityA report containing detailed calculations of areas and perimeters for the park's sections.Alignment
How this activity aligns with the learning objectives & standardsAligns with A.GSR.3 and CCSS.MATH.CONTENT.HSG.GPE.B.7 through hands-on calculations of areas and perimeters using coordinates.Enhancing Elevation: The Slope Strategy
Students now plot the elevation changes within their park, using the concept of slope to account for any artificial hills, ramps, or slides. This will help them in building a park that's accessible and engaging.Steps
Here is some basic scaffolding to help students complete the activity.Final Product
What students will submit as the final product of the activityA slope analysis report showcasing the elevation plans for various park features.Alignment
How this activity aligns with the learning objectives & standardsSupports understanding of A.GSR.3 by using slope calculations to incorporate elevation into real-world park planning.Rubric & Reflection
Portfolio Rubric
Grading criteria for assessing the overall project portfolioUrban Parkland Development Design Rubric
Spatial Planning and Design Creativity
Evaluates the student's ability to creatively plan a park layout considering spatial relationships and incorporating unique features.Creativity and Innovation
Assesses originality and the ability to incorporate unique features in the park design.
Exemplary
4 PointsDesign demonstrates exceptional creativity with innovative features that enhance functionality and aesthetics.
Proficient
3 PointsDesign shows creativity with several unique and functional features.
Developing
2 PointsDesign includes some unique features but lacks innovation.
Beginning
1 PointsDesign has few or no unique features, with limited creativity displayed.
Spatial Planning
Assesses the accurate representation of park layout and spatial relationships on graph paper.
Exemplary
4 PointsLayout is highly accurate with clear spatial relationships, demonstrating advanced planning skills.
Proficient
3 PointsLayout accurately depicts spatial relationships with minor errors.
Developing
2 PointsLayout shows basic spatial relationship understanding but contains significant errors.
Beginning
1 PointsLayout is inaccurate with unclear spatial relationships, lacking planning.
Coordinate Geometry Application
Assesses the student's ability to apply coordinate geometry principles to map out the park design.Coordinate Accuracy
Measures precision in assigning and using coordinates to map park features on the grid.
Exemplary
4 PointsCoordinates are precisely assigned, ensuring accurate representation of all park elements.
Proficient
3 PointsCoordinates are accurately assigned, with only minor inaccuracies.
Developing
2 PointsSome coordinates are accurate, but several inaccuracies exist.
Beginning
1 PointsCoordinates are frequently inaccurate, leading to misrepresentations.
Measurement and Calculation Skills
Evaluates competency in calculating areas, perimeters, and slopes within the park design context.Area and Perimeter Calculation
Assesses the ability to compute accurate areas and perimeters of park sections using coordinates.
Exemplary
4 PointsCalculations are precise and comprehensive, accurately reflecting all sections of the park.
Proficient
3 PointsCalculations are accurate with only minor errors.
Developing
2 PointsCalculations show basic understanding but include several errors.
Beginning
1 PointsCalculations are largely inaccurate or incomplete.
Slope Calculation
Evaluates understanding and application of slope calculations to integrate elevation into design.
Exemplary
4 PointsSlope calculations are accurate and creatively applied to enhance park design with varying elevations.
Proficient
3 PointsSlope calculations are correct, contributing to the functional design of the park.
Developing
2 PointsSlope calculations demonstrate basic understanding but are often incorrect.
Beginning
1 PointsSlope calculations are incorrect or absent, failing to enhance design.
Problem-Solving and Modeling
Assesses the student's ability to use mathematical modeling to solve real-world design challenges.Problem-Solving
Evaluates the ability to address design challenges through effective problem-solving strategies.
Exemplary
4 PointsDemonstrates advanced problem-solving with innovative strategies addressing design challenges effectively.
Proficient
3 PointsEmploys effective problem-solving strategies to overcome design challenges.
Developing
2 PointsSome problem-solving strategies are present, but not consistently effective.
Beginning
1 PointsLacks effective problem-solving ability, leading to unresolved challenges.