
Inquiry Framework
Question Framework
Driving Question
The overarching question that guides the entire project.In what ways can we create wearable art, inspired by Rosario, to express our unique identities and tell our personal stories?Essential Questions
Supporting questions that break down major concepts.- How can art represent who we are?
- What makes each of us unique and special?
- How can we use clothing or wearable items to tell a story about ourselves?
- How did Rosario use clothing to express himself?
Standards & Learning Goals
Learning Goals
By the end of this project, students will be able to:- Students will design and create wearable art pieces.
- Students will explore and express their personal identities through art.
- Students will learn about the artistic style and expression of Arthur Bispo do Rosario.
- Students will use wearable art to tell personal stories.
- Students will understand how art can represent individual identity.
- Students will identify and appreciate the unique qualities of themselves and others.
- Students will analyze how Rosario used clothing to express himself.
- Students will develop their artistic skills in creating wearable art.
- Students will reflect on their creative process and the meaning behind their art pieces.
- Students will communicate their personal stories through wearable art.
- Students will create wearable art inspired by the style of Arthur Bispo do Rosario
Entry Events
Events that will be used to introduce the project to studentsIdentity Material Mystery
Host a 'Mystery Box' reveal: Each box contains diverse materials (fabric scraps, beads, found objects). Students select a box and, without peeking, reach in to grab an item. They then share what the item makes them think of in relation to themselves, sparking initial identity reflections and Bispo do Rosario's material repurposing.'Who Am I?' Gallery
Organize a 'Who Am I?' gallery walk: Display anonymous baby photos or interesting facts about each student. As they circulate, students guess who each belongs to, prompting discussions about how outward appearances or simple facts relate (or don't) to inner identity, mirroring Rosario's self-expression through unconventional materials.'This is Me' Runway
Present a 'This is Me' fashion show preview: Showcase a short video of diverse individuals (students, teachers, community members) briefly sharing a meaningful object/accessory and its connection to their identity. This offers immediate relevance and inspiration, linking to Rosario's garments as identity narratives.'Life Garment' Brainstorm
Begin with an 'Unraveling Identity' brainstorming session: Start with a large image of Bispo do Rosario's work. Ask students: If your life was a garment, what 'patches' would it have? What colors, textures, or symbols would represent you? This facilitates personal connections to Rosario's methods.'Dreams Come True' Party
Create a 'Wearable Dreams' design challenge: Present students with a scenario: They are invited to a 'Dreams Come True' party, but must wear an outfit representing their biggest dream. This stimulates creative wearable designs expressing aspirations, connecting to Rosario's visionary art.Portfolio Activities
Portfolio Activities
These activities progressively build towards your learning goals, with each submission contributing to the student's final portfolio.Identity Collage Creation
Students create a collage representing their personal interests, favorite things, and important aspects of their identity. This activity helps them visually define who they are before translating it into wearable art.Steps
Here is some basic scaffolding to help students complete the activity.Final Product
What students will submit as the final product of the activityA personal identity collage made from magazine cutouts, drawings, and other materials.Alignment
How this activity aligns with the learning objectives & standardsLearning Goal: Students will explore and express their personal identities through art. Standard: ARTHUR BISPO DO ROSARIO (Understanding Rosario's self-expression).Rosario Research Presentation
Students will research Arthur Bispo do Rosario’s life and art, focusing on his use of materials and the themes he explored in his wearable art. They will create a presentation to share their findings with the class.Steps
Here is some basic scaffolding to help students complete the activity.Final Product
What students will submit as the final product of the activityA short presentation (oral or visual) about Arthur Bispo do Rosario's life, art, materials, and themes.Alignment
How this activity aligns with the learning objectives & standardsLearning Goal: Students will learn about the artistic style and expression of Arthur Bispo do Rosario. Standard: ARTHUR BISPO DO ROSARIO (Analyzing Rosario's materials and themes).Wearable Art Design & Story
Students design wearable art pieces that represent their personal stories, incorporating elements inspired by Rosario's style, such as found objects and unconventional materials. They will sketch their designs and explain the meaning behind them.Steps
Here is some basic scaffolding to help students complete the activity.Final Product
What students will submit as the final product of the activityA detailed sketch of a wearable art piece with a written explanation of its meaning and the materials to be used.Alignment
How this activity aligns with the learning objectives & standardsLearning Goal: Students will design and create wearable art pieces & Students will use wearable art to tell personal stories. Standard: ARTHUR BISPO DO ROSARIO (Creating art inspired by Rosario).Wearable Art Construction
Students create their wearable art pieces based on their designs, using the chosen materials and techniques. This is the hands-on construction phase of the project.Steps
Here is some basic scaffolding to help students complete the activity.Final Product
What students will submit as the final product of the activityA completed wearable art piece that reflects the student's personal story and is inspired by Rosario's style.Alignment
How this activity aligns with the learning objectives & standardsLearning Goal: Students will develop their artistic skills in creating wearable art & Students will create wearable art inspired by the style of Arthur Bispo do Rosario. Standard: ARTHUR BISPO DO ROSARIO (Hands-on creation of wearable art).Artistic Reflection & Presentation
Students reflect on their creative process, the challenges they faced, and the meaning behind their wearable art pieces. They will present their work to the class, sharing their personal stories and explaining how their art represents their identity.Steps
Here is some basic scaffolding to help students complete the activity.Final Product
What students will submit as the final product of the activityA short presentation where students showcase their wearable art, explain their creative process, and share the personal story behind their piece.Alignment
How this activity aligns with the learning objectives & standardsLearning Goal: Students will reflect on their creative process and the meaning behind their art pieces & Students will communicate their personal stories through wearable art. Standard: ARTHUR BISPO DO ROSARIO (Reflecting on and presenting wearable art).Rubric & Reflection
Portfolio Rubric
Grading criteria for assessing the overall project portfolioWearable Identity Art Rubric
Identity Collage
Focuses on the student's ability to visually represent their identity through a collage, demonstrating creative expression and craftsmanship.Identity Reflection
The depth of personal reflection and connection to identity explored in the collage.
Exemplary
4 PointsThe collage deeply explores personal identity with insightful connections and thoughtful representation, showing a sophisticated understanding of self.
Proficient
3 PointsThe collage adequately explores personal identity with clear connections and appropriate representation, showing a thorough understanding of self.
Developing
2 PointsThe collage shows emerging exploration of personal identity with some connections and basic representation, indicating a developing understanding of self.
Beginning
1 PointsThe collage shows limited exploration of personal identity with few connections and minimal representation, indicating a beginning understanding of self.
Creative Expression
The creativity and originality in the selection and arrangement of images and materials.
Exemplary
4 PointsThe collage demonstrates exceptional creativity and originality with innovative use of materials and a unique, imaginative arrangement.
Proficient
3 PointsThe collage demonstrates strong creativity and originality with effective use of materials and a thoughtful, engaging arrangement.
Developing
2 PointsThe collage shows some creativity and originality with basic use of materials and a functional arrangement.
Beginning
1 PointsThe collage shows limited creativity and originality with minimal use of materials and a simple, undeveloped arrangement.
Craftsmanship
The craftsmanship and attention to detail in the construction of the collage.
Exemplary
4 PointsThe collage shows impeccable craftsmanship with exceptional attention to detail, resulting in a polished and visually stunning final product.
Proficient
3 PointsThe collage shows skillful craftsmanship with careful attention to detail, resulting in a well-made and visually appealing final product.
Developing
2 PointsThe collage shows basic craftsmanship with some attention to detail, resulting in an adequate final product.
Beginning
1 PointsThe collage shows limited craftsmanship with minimal attention to detail, resulting in an incomplete or poorly constructed final product.
Rosario Research
Focuses on the student's ability to research and present information about Arthur Bispo do Rosario, demonstrating research skills and effective communication.Research Quality
The thoroughness and accuracy of the research on Arthur Bispo do Rosario’s life and art.
Exemplary
4 PointsThe research is exceptionally thorough and accurate, demonstrating an in-depth understanding of Rosario’s life, art, materials, and themes, going beyond required resources.
Proficient
3 PointsThe research is thorough and accurate, demonstrating a solid understanding of Rosario’s life, art, materials, and themes.
Developing
2 PointsThe research is somewhat thorough and generally accurate, demonstrating a basic understanding of Rosario’s life, art, materials, and themes.
Beginning
1 PointsThe research is incomplete and lacks accuracy, demonstrating a minimal understanding of Rosario’s life, art, materials, and themes.
Presentation Clarity
The clarity and organization of the presentation.
Exemplary
4 PointsThe presentation is exceptionally clear, well-organized, and engaging, with a logical flow of information that captivates the audience.
Proficient
3 PointsThe presentation is clear, well-organized, and engaging, with a logical flow of information that holds the audience's attention.
Developing
2 PointsThe presentation is somewhat clear and organized, with a basic flow of information.
Beginning
1 PointsThe presentation is unclear and disorganized, lacking a logical flow of information.
Visual Enhancement
The effective use of visuals (images of Rosario's artwork) to enhance the presentation.
Exemplary
4 PointsThe visuals are used exceptionally effectively to enhance the presentation, providing insightful context and enriching the audience's understanding of Rosario's work.
Proficient
3 PointsThe visuals are used effectively to enhance the presentation, providing clear context and supporting the audience's understanding of Rosario's work.
Developing
2 PointsThe visuals are used adequately to enhance the presentation, providing some context and supporting the audience's understanding of Rosario's work.
Beginning
1 PointsThe visuals are used ineffectively or are missing, failing to enhance the presentation or support the audience's understanding of Rosario's work.
Wearable Art Design
Focuses on the student's ability to design wearable art that represents their personal story, incorporating creative design and thoughtful material selection.Design Creativity
The creativity and originality of the wearable art design.
Exemplary
4 PointsThe wearable art design is exceptionally creative and original, demonstrating innovative thinking and a unique artistic vision.
Proficient
3 PointsThe wearable art design is creative and original, demonstrating thoughtful thinking and a clear artistic vision.
Developing
2 PointsThe wearable art design shows some creativity and originality, demonstrating basic thinking and an emerging artistic vision.
Beginning
1 PointsThe wearable art design lacks creativity and originality, demonstrating limited thinking and an undeveloped artistic vision.
Material Selection
The thoughtful selection of materials to represent personal stories and identity.
Exemplary
4 PointsThe materials are selected with exceptional thoughtfulness and intentionality, deeply reflecting the student's personal stories and identity in a meaningful and profound way.
Proficient
3 PointsThe materials are selected with thoughtfulness and intentionality, clearly reflecting the student's personal stories and identity in a meaningful way.
Developing
2 PointsThe materials are selected with some thoughtfulness, reflecting the student's personal stories and identity in a basic way.
Beginning
1 PointsThe materials are selected without much thought, with a limited reflection of the student's personal stories and identity.
Design Explanation
The clarity and coherence of the written explanation of the design and its meaning.
Exemplary
4 PointsThe written explanation is exceptionally clear, coherent, and insightful, providing a deep and nuanced understanding of the design and its meaning.
Proficient
3 PointsThe written explanation is clear, coherent, and thoughtful, providing a solid understanding of the design and its meaning.
Developing
2 PointsThe written explanation is somewhat clear and coherent, providing a basic understanding of the design and its meaning.
Beginning
1 PointsThe written explanation is unclear and incoherent, providing a limited understanding of the design and its meaning.
Wearable Art Construction
Focuses on the student's ability to construct their wearable art piece, demonstrating skill, technique, and effective use of materials.Construction Skill
The skill and technique demonstrated in the construction of the wearable art piece.
Exemplary
4 PointsThe wearable art piece demonstrates exceptional skill and technique in its construction, showcasing mastery of chosen methods and meticulous attention to detail.
Proficient
3 PointsThe wearable art piece demonstrates skillful technique in its construction, showcasing proficiency in chosen methods and careful attention to detail.
Developing
2 PointsThe wearable art piece demonstrates basic technique in its construction, showcasing some familiarity with chosen methods and some attention to detail.
Beginning
1 PointsThe wearable art piece demonstrates limited technique in its construction, showcasing a lack of familiarity with chosen methods and minimal attention to detail.
Material Use
The effective use of materials to create textures and visual interest.
Exemplary
4 PointsThe materials are used exceptionally effectively to create rich textures and compelling visual interest, enhancing the overall artistic impact of the piece.
Proficient
3 PointsThe materials are used effectively to create clear textures and visual interest, enhancing the overall artistic appeal of the piece.
Developing
2 PointsThe materials are used adequately to create some textures and visual interest, adding to the overall design of the piece.
Beginning
1 PointsThe materials are used ineffectively or without purpose, failing to create textures or visual interest in the piece.
Piece Quality
The overall quality and durability of the finished wearable art piece.
Exemplary
4 PointsThe finished wearable art piece is of exceptional quality and durability, demonstrating a high level of craftsmanship and attention to longevity.
Proficient
3 PointsThe finished wearable art piece is of good quality and durability, demonstrating solid craftsmanship and reasonable attention to longevity.
Developing
2 PointsThe finished wearable art piece is of adequate quality and durability, demonstrating basic craftsmanship.
Beginning
1 PointsThe finished wearable art piece is of poor quality and lacks durability, demonstrating minimal craftsmanship.
Artistic Reflection & Presentation
Focuses on the student's ability to reflect on their creative journey, present their wearable art, and articulate the personal stories behind their creation.Reflection Depth
The depth and insightfulness of the reflection on the creative process and challenges faced.
Exemplary
4 PointsThe reflection demonstrates exceptional depth and insightfulness, providing a profound analysis of the creative process and challenges faced, with thoughtful self-assessment.
Proficient
3 PointsThe reflection demonstrates good depth and insightfulness, providing a clear analysis of the creative process and challenges faced, with honest self-assessment.
Developing
2 PointsThe reflection demonstrates some depth and insightfulness, providing a basic overview of the creative process and challenges faced, with limited self-assessment.
Beginning
1 PointsThe reflection lacks depth and insightfulness, providing a superficial overview of the creative process and challenges faced, without self-assessment.
Presentation Effectiveness
The clarity and effectiveness of the presentation in showcasing the wearable art and explaining its meaning.
Exemplary
4 PointsThe presentation is exceptionally clear and effective in showcasing the wearable art and explaining its meaning, captivating the audience with a compelling narrative and insightful analysis.
Proficient
3 PointsThe presentation is clear and effective in showcasing the wearable art and explaining its meaning, engaging the audience with a thoughtful narrative and clear analysis.
Developing
2 PointsThe presentation is somewhat clear and effective in showcasing the wearable art and explaining its meaning, providing a basic overview and analysis.
Beginning
1 PointsThe presentation is unclear and ineffective in showcasing the wearable art and explaining its meaning, lacking a clear narrative and analysis.
Story Articulation
The ability to articulate personal stories and connect them to the wearable art piece.
Exemplary
4 PointsThe student articulates personal stories with exceptional clarity and emotional depth, forging a profound connection between their experiences and the wearable art piece, leaving a lasting impact on the audience.
Proficient
3 PointsThe student articulates personal stories with clarity and emotional depth, forging a strong connection between their experiences and the wearable art piece, engaging the audience effectively.
Developing
2 PointsThe student articulates personal stories with some clarity, forging a basic connection between their experiences and the wearable art piece.
Beginning
1 PointsThe student struggles to articulate personal stories, failing to forge a clear connection between their experiences and the wearable art piece.